Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Game Development)
by Greg Snook
ISBN 13: 9781584502043
Format: Paperback (374 pages) Publisher: Charles River Media Published: 01 Jun 2003
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Teach Yourself...C++/Book and Disk
by Al Stevens
ISBN 13: 9781558282506
Format: Paperback (382 pages) Publisher: Mis Pr Published: Jul 1993
Faster Smarter HTML and XML (Bpg-Other)
by M. Morrison
ISBN 13: 9780735618619
Format: Paperback (352 pages) Publisher: Microsoft Press,U.S. Published: 01 Nov 2002
ActionScript 3.0 Game Programming University
by Gary Rosenzweig
ISBN 13: 9780789737021
Format: Paperback (456 pages) Publisher: QUE Published: 29 Aug 2007
PASCAL for Students
by R. Kemp
ISBN 13: 9780713135985
Format: Paperback (272 pages) Publisher: Hodder Arnold Published: 01 Dec 1986
Java 1.5 Tiger: A Developer's Notebook
by Brett McLaughlin,David Flanagan
ISBN 13: 9780596007386
Format: Illustrated (202 pages) Publisher: O'Reilly Media Published: 25 Jun 2004
C. Programmer's Toolkit
by Jack J. Purdum
ISBN 13: 9780880227889
Format: Paperback (700 pages) Publisher: Que Published: 30 Dec 1991
Learn Microsoft Visual C++ Now
by M. Andrews
ISBN 13: 9781556158452
Format: Paperback (430 pages) Publisher: Microsoft Press,U.S. Published: 01 May 1996
Creative After Effects 7: Workflow Techniques for Animation, Visual Effects and Motion Graphics
by Angie Taylor
ISBN 13: 9780240519920
Format: Paperback (584 pages) Publisher: Focal Press Published: 10 Aug 2006
Core J2EE Patterns: Best Practices and Design Strategies (Core Design Series)
by Deepak Alur,Dan Malks,John Crupi
ISBN 13: 9780131422469
Format: Hardcover (528 pages) Publisher: Prentice Hall Published: 10 Jun 2003
Vb 5 Superbible Vol 2
by Eric Winemiller
ISBN 13: 9781571691125
Format: Paperback (2327 pages) Publisher: Waite Group Published: 29 Nov 1997
PHP in Easy Steps (In Easy Steps Series)
by Mike McGrath
ISBN 13: 9781840782073
Format: Paperback (192 pages) Publisher: Computer Step Published: 25 Jul 2002