Buy Used and New 3D Books

Results for 3D

Showing 13 to 24 of 31 results
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

Save for later

Used : $15.57  
 
Used : $15.57
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

Save for later

Bargain Bin Item

Used : $16.19  
 
Used : $16.19
Collada: Sailing the Gulf of 3D Digital Content Creation Collada: Sailing the Gulf of 3D Digital Content Creation by Remi Arnaud, Mark C. Barnes

Collada: Sailing the Gulf of 3D Digital Content Creation

by Remi Arnaud, Mark C. Barnes


ISBN 13: 9781568812878

Format: Illustrated (262 pages)
Publisher: A K Peters/CRC Press
Published: 26 Oct 2006

Save for later

Used : $22.33  
New : $73.80  
Used : $22.33 New : $73.80
Game Physics (Interactive 3d Technology Series) Game Physics (Interactive 3d Technology Series) by David H. Eberly

Game Physics (Interactive 3d Technology Series)

by David H. Eberly


ISBN 13: 9781558607408

Format: Hardcover (816 pages)
Publisher: CRC Press
Published: 24 Dec 2003

Save for later

Used : $34.42  
 
Used : $34.42
Advanced 3ds Max 5 Modeling & Animating Advanced 3ds Max 5 Modeling & Animating by Boris Kulagin

Advanced 3ds Max 5 Modeling & Animating

by Boris Kulagin


ISBN 13: 9781931769167

Format: Paperback (450 pages)
Publisher: A-LIST PUBLISHING
Published: 01 Jun 2003

Save for later

Bargain Bin Item

Used : $66.61  
 
Used : $66.61
Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

Save for later

 
New : $39.27  
New : $39.27
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

Save for later

 
New : $37.39  
New : $37.39
Killer Game Programming in Java Killer Game Programming in Java by Andrew Davison

Killer Game Programming in Java

by Andrew Davison


ISBN 13: 9780596007300

Format: Illustrated (996 pages)
Publisher: O′Reilly
Published: 20 May 2005

Save for later

 
New : $51.21  
New : $51.21
Real-Time Collision Detection (Morgan Kaufmann Series in Interactive 3D Technology) Real-Time Collision Detection (Morgan Kaufmann Series in Interactive 3D Technology) by Christer Ericson

Real-Time Collision Detection (Morgan Kaufmann Series in Interactive 3D Technology)

by Christer Ericson


ISBN 13: 9781558607323

Format: Hardcover (632 pages)
Publisher: CRC Press
Published: 20 Jan 2005

Save for later

 
New : $109.15  
New : $109.15