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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240807683

Format: Paperback (368 pages)
Publisher: CRC Press
Published: 23 Mar 2006
Other Format: Paperback

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Inside LightWave 7 (Inside S.) Inside LightWave 7 (Inside S.) by Dan Ablan

Inside LightWave 7 (Inside S.)

by Dan Ablan


ISBN 13: 9780735711341

Format: Paperback (1200 pages)
Publisher: New Riders
Published: 28 Dec 2001

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3D Computer Graphics 3D Computer Graphics by A. Watt

3D Computer Graphics

by A. Watt


ISBN 13: 9780201631869

Format: Hardcover (508 pages)
Publisher: Addison Wesley
Published: 26 Jul 1993
Other Format: Hardcover, Paperback

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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Essential Zbrush (Wordware Game and Graphics Library) Essential Zbrush (Wordware Game and Graphics Library) by Wayne Robson

Essential Zbrush (Wordware Game and Graphics Library)

by Wayne Robson


ISBN 13: 9781598220599

Format: Paperback (754 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 01 Oct 2008

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Flash 5 Hands on Training (Lynda Weinman's Hands-on-training) Flash 5 Hands on Training (Lynda Weinman's Hands-on-training) by Lynda Weinman, Garo Green, Kymberlee Weil

Flash 5 Hands on Training (Lynda Weinman's Hands-on-training)

by Lynda Weinman, Garo Green, Kymberlee Weil


ISBN 13: 9780201731347

Format: Paperback (768 pages)
Publisher: Peachpit Press
Published: 29 Aug 2001

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3ds Max 8 Bible 3ds Max 8 Bible by Kelly L. Murdock

3ds Max 8 Bible

by Kelly L. Murdock


ISBN 13: 9780471786184

Format: Paperback (1250 pages)
Publisher: John Wiley & Sons
Published: 11 Apr 2006

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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune by Aaron Reed

Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune

by Aaron Reed


ISBN 13: 9780596521950

Format: Illustrated (510 pages)
Publisher: O'Reilly Media
Published: 05 Dec 2008

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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240811482

Format: Paperback (419 pages)
Publisher: Focal Press
Published: 28 May 2009
Other Format: Paperback

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Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) by Frank D. Luna

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)

by Frank D. Luna


ISBN 13: 9781556229138

Format: Paperback (400 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 30 May 2003

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