3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240807683
Format: Paperback (368 pages) Publisher: CRC Press Published: 23 Mar 2006
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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
by Aaron Reed
ISBN 13: 9780596521950
Format: Illustrated (510 pages) Publisher: O'Reilly Media Published: 05 Dec 2008
The Art of Maya: An Introduction to 3D Computer Graphics
by Alias Learning Tools
ISBN 13: 9781894893824
Format: Paperback (236 pages) Publisher: Sybex Published: 24 Feb 2005
Essential Zbrush (Wordware Game and Graphics Library)
by Wayne Robson
ISBN 13: 9781598220599
Format: Paperback (754 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 01 Oct 2008
Cinema 4D: The Artist's Project Sourcebook (Digital Media Academy)
by Anne Powers
ISBN 13: 9781578202423
Format: Paperback (368 pages) Publisher: R & D Published: 01 Jun 2004
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
Sams Teach Yourself 3D Studio MAX 2 in 14 Days
by Paul Kakert, Dave Kalwick
ISBN 13: 9780672312687
Format: Paperback (480 pages) Publisher: Sams Published: 25 Jun 1998
3D Computer Graphics
by A. Watt
ISBN 13: 9780201631869
Format: Hardcover (508 pages) Publisher: Addison Wesley Published: 26 Jul 1993 Other Format: Paperback
Blender Book: Free 3D Graphics Software for the Web and Video
by Carsten Wartmann
ISBN 13: 9781886411449
Format: Paperback (300 pages) Publisher: No Starch Press Published: 01 Jan 2001
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
by Wes McDermott
ISBN 13: 9780240815633
Format: Paperback (272 pages) Publisher: Focal Press Published: 18 Nov 2010
Collada: Sailing the Gulf of 3D Digital Content Creation
by Remi Arnaud, Mark C. Barnes
ISBN 13: 9781568812878
Format: Illustrated (262 pages) Publisher: A K Peters/CRC Press Published: 26 Oct 2006
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
by Ian Millington
ISBN 13: 9780124977822
Format: Hardcover (896 pages) Publisher: Morgan Kaufmann Published: 13 Sep 2006