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3D Computer Graphics 3D Computer Graphics by A. Watt

3D Computer Graphics

by A. Watt


ISBN 13: 9780201631869

Format: Hardcover (508 pages)
Publisher: Addison Wesley
Published: 26 Jul 1993
Other Format: Paperback

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Hidden Treasures: 3-D Stereograms Hidden Treasures: 3-D Stereograms by Gene P. Levine,Gary W. Priester

Hidden Treasures: 3-D Stereograms

by Gene P. Levine,Gary W. Priester


ISBN 13: 9781402751455

Format: Paperback (144 pages)
Publisher: Sterling
Published: 01 Jul 2008

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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240811482

Format: Paperback (419 pages)
Publisher: Focal Press
Published: 28 May 2009

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Calculated Bets: Computers, Gambling, and Mathematical Modeling to Win (Outlooks) Calculated Bets: Computers, Gambling, and Mathematical Modeling to Win (Outlooks) by Steven Skiena

Calculated Bets: Computers, Gambling, and Mathematical Modeling to Win (Outlooks)

by Steven Skiena


ISBN 13: 9780521009621

Format: Illustrated (252 pages)
Publisher: Cambridge University Press
Published: 06 Aug 2001

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Learning to Fly with Flight Simulator Learning to Fly with Flight Simulator by John Rafferty

Learning to Fly with Flight Simulator

by John Rafferty


ISBN 13: 9780874551150

Format: Paperback (279 pages)
Publisher: Compute! Publications Inc.,U.S.
Published: 01 Sep 1987

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Serious Games on the Move Serious Games on the Move by

Serious Games on the Move

by


ISBN 13: 9783211094174

Format: Paperback (238 pages)
Publisher: Springer
Published: 27 May 2009

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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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Real-time 3D Character Animation with Visual C++ Real-time 3D Character Animation with Visual C++ by Nik Lever

Real-time 3D Character Animation with Visual C++

by Nik Lever


ISBN 13: 9780240516646

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 17 Dec 2001

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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