3D Computer Graphics
by A. Watt
ISBN 13: 9780201631869
Format: Hardcover (508 pages) Publisher: Addison Wesley Published: 26 Jul 1993 Other Format: Paperback
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Hidden Treasures: 3-D Stereograms
by Gene P. Levine,Gary W. Priester
ISBN 13: 9781402751455
Format: Paperback (144 pages) Publisher: Sterling Published: 01 Jul 2008
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220162
Format: Paperback (630 pages) Publisher: Wordware Publishing Inc. Published: 01 Jun 2006
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins
by Pete Draper
ISBN 13: 9780240520193
Format: Paperback (408 pages) Publisher: Focal Press Published: 25 Apr 2006
3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240811482
Format: Paperback (419 pages) Publisher: Focal Press Published: 28 May 2009
Calculated Bets: Computers, Gambling, and Mathematical Modeling to Win (Outlooks)
by Steven Skiena
ISBN 13: 9780521009621
Format: Illustrated (252 pages) Publisher: Cambridge University Press Published: 06 Aug 2001
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
by Ian Millington
ISBN 13: 9780124977822
Format: Hardcover (896 pages) Publisher: Morgan Kaufmann Published: 13 Sep 2006
Learning to Fly with Flight Simulator
by John Rafferty
ISBN 13: 9780874551150
Format: Paperback (279 pages) Publisher: Compute! Publications Inc.,U.S. Published: 01 Sep 1987
Serious Games on the Move
by
ISBN 13: 9783211094174
Format: Paperback (238 pages) Publisher: Springer Published: 27 May 2009
Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
by Dan Waters
ISBN 13: 9781430218616
Format: Illustrated (434 pages) Publisher: Apress Published: 16 Mar 2009
Real-time 3D Character Animation with Visual C++
by Nik Lever
ISBN 13: 9780240516646
Format: Paperback (496 pages) Publisher: Focal Press Published: 17 Dec 2001
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009