Beginning C ++ Through Game Programming, Second Edition
by Michael Dawson
ISBN 13: 9781598633603
Format: Paperback (361 pages) Publisher: Delmar Cengage Learning Published: 19 Dec 2006
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Beginning 3D Game Programming
by Tom Miller
ISBN 13: 9780672326615
Format: Paperback (432 pages) Publisher: Sams Published: 03 Dec 2004
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781556229138
Format: Paperback (400 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 30 May 2003
Beginner's Guide to Adobe Photoshop Elements: Easy Lessons for Rapid Learning and Success!
by Michelle Perkins
ISBN 13: 9781584281382
Format: Paperback (128 pages) Publisher: Amherst Media Published: 01 Aug 2004
Beginning XNA 2.0 Game Programming: From Novice to Professional (The Expert's Voice in Game Programming)
by Alexandre Lobao
ISBN 13: 9781590599242
Format: Illustrated (460 pages) Publisher: Apress Published: 28 Apr 2008
Introducing Maya 2008
by Dariush Derakhshani
ISBN 13: 9780470183564
Format: Paperback (608 pages) Publisher: Sybex Published: 14 Dec 2007
Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine
by Brian C. Ladd, Christopher James Jenkins
ISBN 13: 9780470212844
Format: Illustrated (528 pages) Publisher: Wiley Published: 28 Apr 2010
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006
Introduction to Game Studies: Games and Culture
by Frans Mäyrä
ISBN 13: 9781412934466
Format: Paperback (208 pages) Publisher: SAGE Publications Ltd Published: 18 Feb 2008
Adobe® Creative Suite All-in-One Desk Reference For Dummies®
by Jennifer Smith,Jen DeHaan
ISBN 13: 9780764556012
Format: Illustrated (748 pages) Publisher: For Dummies Published: 12 Mar 2004
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0
by Jeff; Fulton, Steve Fulton
ISBN 13: 9781430226147
Format: Paperback (664 pages) Publisher: FRIENDS OF ED Published: 17 Mar 2010