Buy Used and New New to Games Programming Books

Results for New to Games Programming

Showing 13 to 24 of 32 results
Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006

Save for later

Used : $4.73  
 
Used : $4.73
Beginning 3D Game Programming Beginning 3D Game Programming by Tom Miller

Beginning 3D Game Programming

by Tom Miller


ISBN 13: 9780672326615

Format: Paperback (432 pages)
Publisher: Sams
Published: 03 Dec 2004

Save for later

Used : $11.23  
 
Used : $11.23
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) by Frank D. Luna

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)

by Frank D. Luna


ISBN 13: 9781556229138

Format: Paperback (400 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 30 May 2003

Save for later

Used : $12.70  
 
Used : $12.70
Beginner's Guide to Adobe Photoshop Elements: Easy Lessons for Rapid Learning and Success! Beginner's Guide to Adobe Photoshop Elements: Easy Lessons for Rapid Learning and Success! by Michelle Perkins

Beginner's Guide to Adobe Photoshop Elements: Easy Lessons for Rapid Learning and Success!

by Michelle Perkins


ISBN 13: 9781584281382

Format: Paperback (128 pages)
Publisher: Amherst Media
Published: 01 Aug 2004

Save for later

Used : $23.76  
 
Used : $23.76
Introducing Maya 2008 Introducing Maya 2008 by Dariush Derakhshani

Introducing Maya 2008

by Dariush Derakhshani


ISBN 13: 9780470183564

Format: Paperback (608 pages)
Publisher: Sybex
Published: 14 Dec 2007

Save for later

Used : $61.85  
 
Used : $61.85
Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine by Brian C. Ladd, Christopher James Jenkins

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins


ISBN 13: 9780470212844

Format: Illustrated (528 pages)
Publisher: Wiley
Published: 28 Apr 2010

Save for later

 
New : $204.76  
New : $204.76
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

Save for later

 
New : $40.52  
New : $40.52
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) by Erik Yuzwa

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by Erik Yuzwa


ISBN 13: 9781584504320

Format: Paperback (392 pages)
Publisher: Charles River Media
Published: 10 Feb 2006

Save for later

 
New : $86.74  
New : $86.74
Introduction to Game Studies: Games and Culture Introduction to Game Studies: Games and Culture by Frans Mäyrä

Introduction to Game Studies: Games and Culture

by Frans Mäyrä


ISBN 13: 9781412934466

Format: Paperback (208 pages)
Publisher: SAGE Publications Ltd
Published: 18 Feb 2008

Save for later

 
New : $49.69  
New : $49.69
Adobe® Creative Suite All-in-One Desk Reference For Dummies® Adobe® Creative Suite All-in-One Desk Reference For Dummies® by Jennifer Smith,Jen DeHaan

Adobe® Creative Suite All-in-One Desk Reference For Dummies®

by Jennifer Smith,Jen DeHaan


ISBN 13: 9780764556012

Format: Illustrated (748 pages)
Publisher: For Dummies
Published: 12 Mar 2004

Save for later

 
New : $27.67  
New : $27.67
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff; Fulton, Steve Fulton

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

by Jeff; Fulton, Steve Fulton


ISBN 13: 9781430226147

Format: Paperback (664 pages)
Publisher: FRIENDS OF ED
Published: 17 Mar 2010

Save for later

 
New : $50.69  
New : $50.69