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Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006
Other Format: Paperback

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Beginning 3D Game Programming Beginning 3D Game Programming by Tom Miller

Beginning 3D Game Programming

by Tom Miller


ISBN 13: 9780672326615

Format: Paperback (432 pages)
Publisher: Sams
Published: 03 Dec 2004

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Beginning OpenGL Game Programming, Second Edition Beginning OpenGL Game Programming, Second Edition by Luke Benstead

Beginning OpenGL Game Programming, Second Edition

by Luke Benstead


ISBN 13: 9781598635287

Format: Paperback (352 pages)
Publisher: Delmar
Published: 23 Apr 2009

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Hello World! Computer Programming for Kids and Other Beginners Hello World! Computer Programming for Kids and Other Beginners by Warren Sande,Carter Sande

Hello World! Computer Programming for Kids and Other Beginners

by Warren Sande,Carter Sande


ISBN 13: 9781933988498

Format: Paperback (440 pages)
Publisher: Manning Publications
Published: 30 Mar 2009

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Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials by Trish Meyer, Chris Meyer

Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials

by Trish Meyer, Chris Meyer


ISBN 13: 9781578202492

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 09 Jan 2004

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Essential Zbrush (Wordware Game and Graphics Library) Essential Zbrush (Wordware Game and Graphics Library) by Wayne Robson

Essential Zbrush (Wordware Game and Graphics Library)

by Wayne Robson


ISBN 13: 9781598220599

Format: Paperback (754 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 01 Oct 2008

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Adobe Illustrator CS2 How-Tos: 100 Essential Techniques (How-To Series) Adobe Illustrator CS2 How-Tos: 100 Essential Techniques (How-To Series) by David Karlins,Bruce K. Hopkins

Adobe Illustrator CS2 How-Tos: 100 Essential Techniques (How-To Series)

by David Karlins,Bruce K. Hopkins


ISBN 13: 9780321335401

Format: Paperback (272 pages)
Publisher: Adobe
Published: 11 Nov 2005

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Direct 3D Programming: Kick Start Direct 3D Programming: Kick Start by Clayton Walnum

Direct 3D Programming: Kick Start

by Clayton Walnum


ISBN 13: 9780672324987

Format: Paperback (456 pages)
Publisher: Sams
Published: 25 Apr 2003

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Photoshop Elements 3 For Dummies Photoshop Elements 3 For Dummies by Deke McClelland,Galen Fott

Photoshop Elements 3 For Dummies

by Deke McClelland,Galen Fott


ISBN 13: 9780764570629

Format: Illustrated (406 pages)
Publisher: For Dummies
Published: 19 Nov 2004

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The Art of Maya: An Introduction to 3D Computer Graphics The Art of Maya: An Introduction to 3D Computer Graphics by Alias Learning Tools

The Art of Maya: An Introduction to 3D Computer Graphics

by Alias Learning Tools


ISBN 13: 9781894893824

Format: Paperback (236 pages)
Publisher: Sybex
Published: 24 Feb 2005

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Managed DirectX 9 Kick Start: Graphics and Game Programming Managed DirectX 9 Kick Start: Graphics and Game Programming by Tom Miller

Managed DirectX 9 Kick Start: Graphics and Game Programming

by Tom Miller


ISBN 13: 9780672325960

Format: Paperback (432 pages)
Publisher: Sams
Published: 24 Oct 2003

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Beginning C++ Game Programming (Premier Press Game Development) Beginning C++ Game Programming (Premier Press Game Development) by Michael Dawson

Beginning C++ Game Programming (Premier Press Game Development)

by Michael Dawson


ISBN 13: 9781592002054

Format: Paperback (304 pages)
Publisher: Premier Press
Published: 13 May 2004
Other Format: Paperback

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