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Advanced Graphics Programming Using C (Coriolis Group Book) Advanced Graphics Programming Using C (Coriolis Group Book) by Loren Heiny

Advanced Graphics Programming Using C (Coriolis Group Book)

by Loren Heiny


ISBN 13: 9780471571599

Format: Paperback (432 pages)
Publisher: John Wiley & Sons
Published: 24 May 1993

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Photorealism and Ray Tracing in C Photorealism and Ray Tracing in C by Christopher Watkins

Photorealism and Ray Tracing in C

by Christopher Watkins


ISBN 13: 9781558512474

Format: Paperback
Publisher: M & T Books
Published: Aug 1992

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Essential Visual C++ 4 (Essential Series) Essential Visual C++ 4 (Essential Series) by Mickey Williams

Essential Visual C++ 4 (Essential Series)

by Mickey Williams


ISBN 13: 9780672307874

Format: Paperback (500 pages)
Publisher: Sams Publishing
Published: Jan 1996

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Power Graphics Using Turbo C. Power Graphics Using Turbo C. by Namir Clement Shammas, Keith Weiskamp, Loren Heiny

Power Graphics Using Turbo C.

by Namir Clement Shammas, Keith Weiskamp, Loren Heiny


ISBN 13: 9780471619093

Format: Paperback (367 pages)
Publisher: John Wiley & Sons
Published: 05 Jul 1989

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Computer Graphics: Principles and Practice in C (International Edition) Computer Graphics: Principles and Practice in C (International Edition) by James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes

Computer Graphics: Principles and Practice in C (International Edition)

by James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes


ISBN 13: 9780321210562

Format: Paperback (1200 pages)
Publisher: Pearson Education
Published: 01 Apr 2003
Other Format: Hardcover

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Used : $179.77  
 
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Embedded Software Development with C Embedded Software Development with C by Kai Qian,David Den Haring,Li Cao

Embedded Software Development with C

by Kai Qian,David Den Haring,Li Cao


ISBN 13: 9781441906052

Format: Illustrated (404 pages)
Publisher: Springer
Published: 10 Aug 2009

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New : $114.30  
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GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) by Erik Yuzwa

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by Erik Yuzwa


ISBN 13: 9781584504320

Format: Paperback (392 pages)
Publisher: Charles River Media
Published: 10 Feb 2006

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New : $90.04  
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Algorithms in C, Part 5: Graph Algorithms (3rd Edition) (Pt.5) Algorithms in C, Part 5: Graph Algorithms (3rd Edition) (Pt.5) by Robert Sedgewick

Algorithms in C, Part 5: Graph Algorithms (3rd Edition) (Pt.5)

by Robert Sedgewick


ISBN 13: 9780201316636

Format: Paperback (500 pages)
Publisher: Addison-Wesley Professional
Published: 16 Aug 2001

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New : $84.20  
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Introduction to Game Programming with C++ (Wordware Game Developer's Library) Introduction to Game Programming with C++ (Wordware Game Developer's Library) by Alan Thorn

Introduction to Game Programming with C++ (Wordware Game Developer's Library)

by Alan Thorn


ISBN 13: 9781598220322

Format: Paperback (392 pages)
Publisher: Wordware Publishing Inc.
Published: 11 Jul 2007

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Introduction to C++ Programming and Graphics Introduction to C++ Programming and Graphics by Constantine Pozrikidis

Introduction to C++ Programming and Graphics

by Constantine Pozrikidis


ISBN 13: 9780387689920

Format: Hardcover (388 pages)
Publisher: Springer
Published: 03 Jul 2007

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New : $67.17  
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