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Learn C on the Mac (Learn Series) Learn C on the Mac (Learn Series) by David Mark

Learn C on the Mac (Learn Series)

by David Mark


ISBN 13: 9781430218098

Format: Illustrated (376 pages)
Publisher: APRESS
Published: 08 Dec 2008

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Inside Visual C++ (Microsoft Programming Series) Inside Visual C++ (Microsoft Programming Series) by David Kruglinski

Inside Visual C++ (Microsoft Programming Series)

by David Kruglinski


ISBN 13: 9781556158919

Format: Paperback (890 pages)
Publisher: Microsoft Press,U.S.
Published: 01 Dec 1995
Other Format: Paperback

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Using Visual C++ 5 Special Edition Using Visual C++ 5 Special Edition by Kate Gregory

Using Visual C++ 5 Special Edition

by Kate Gregory


ISBN 13: 9780789708939

Format: Paperback (799 pages)
Publisher: Que
Published: Oct 1996

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Graphics on the B. B. C. Microcomputer Graphics on the B. B. C. Microcomputer by etc., Neil Cryer

Graphics on the B. B. C. Microcomputer

by etc., Neil Cryer


ISBN 13: 9780133632835

Format: Paperback (240 pages)
Publisher: Prentice Hall
Published: 30 Sep 1983

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Beginning C++ Game Programming (Premier Press Game Development) Beginning C++ Game Programming (Premier Press Game Development) by Michael Dawson

Beginning C++ Game Programming (Premier Press Game Development)

by Michael Dawson


ISBN 13: 9781592002054

Format: Paperback (304 pages)
Publisher: Premier Press
Published: 13 May 2004
Other Format: Paperback

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Using C on the UNIX System (Nutshell Handbooks for C Program) Using C on the UNIX System (Nutshell Handbooks for C Program) by Dave Curry

Using C on the UNIX System (Nutshell Handbooks for C Program)

by Dave Curry


ISBN 13: 9780937175231

Format: Paperback (250 pages)
Publisher: O'Reilly Media
Published: 11 Jan 1989

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Graphics Programming in Turbo C. 2.0 Graphics Programming in Turbo C. 2.0 by Ben Ezzell

Graphics Programming in Turbo C. 2.0

by Ben Ezzell


ISBN 13: 9780201194432

Format: Paperback (587 pages)
Publisher: Addison Wesley Longman Publishing Co
Published: Jun 1989

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Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006
Other Format: Paperback

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Real-time 3D Character Animation with Visual C++ Real-time 3D Character Animation with Visual C++ by Nik Lever

Real-time 3D Character Animation with Visual C++

by Nik Lever


ISBN 13: 9780240516646

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 17 Dec 2001

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Windows Graphics Programming with Borland C++ (A Coriolis Group Book) Windows Graphics Programming with Borland C++ (A Coriolis Group Book) by Loren Heiny

Windows Graphics Programming with Borland C++ (A Coriolis Group Book)

by Loren Heiny


ISBN 13: 9780471309307

Format: Paperback (560 pages)
Publisher: John Wiley & Sons
Published: 18 Oct 1994

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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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