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Beginning C# Game Programming (Premier Press Game Development) Beginning C# Game Programming (Premier Press Game Development) by Ron Penton

Beginning C# Game Programming (Premier Press Game Development)

by Ron Penton


ISBN 13: 9781592005178

Format: Paperback (318 pages)
Publisher: Premier Press
Published: 22 Oct 2004

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Used : $17.71  
 
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Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C by Lary L. Myers,Keith Weiskamp

Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C

by Lary L. Myers,Keith Weiskamp


ISBN 13: 9781883577155

Format: Paperback (512 pages)
Publisher: Coriolis Group,U.S.
Published: 24 Apr 1995

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Used : $20.07  
 
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The Art of Game Worlds The Art of Game Worlds by Dave Morris, Leo Hartas

The Art of Game Worlds

by Dave Morris, Leo Hartas


ISBN 13: 9780060724306

Format: Paperback (192 pages)
Publisher: Harper Design International
Published: 08 Mar 2005
Other Format: Paperback

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Tricks of the Game Programming Gurus Tricks of the Game Programming Gurus by Andre LaMothe

Tricks of the Game Programming Gurus

by Andre LaMothe


ISBN 13: 9780672305078

Format: Paperback (1200 pages)
Publisher: Sams Publishing
Published: Jul 1994

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Used : $21.50  
 
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Beginning 3D Game Programming Beginning 3D Game Programming by Tom Miller

Beginning 3D Game Programming

by Tom Miller


ISBN 13: 9780672326615

Format: Paperback (432 pages)
Publisher: Sams
Published: 03 Dec 2004

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Used : $22.22  
 
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Directx 3 Developer's Guide: The Complete Solution for Creating Games for Windows 95 Using Directx 3 Technology Directx 3 Developer's Guide: The Complete Solution for Creating Games for Windows 95 Using Directx 3 Technology by Richard Wright, Jason Kolb, Keith Weiner

Directx 3 Developer's Guide: The Complete Solution for Creating Games for Windows 95 Using Directx 3 Technology

by Richard Wright, Jason Kolb, Keith Weiner


ISBN 13: 9781571690302

Format: Paperback (500 pages)
Publisher: Waite Group
Published: 01 Feb 1997

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Used : $30.19  
 
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C++ Games Programming C++ Games Programming by Al Stevens

C++ Games Programming

by Al Stevens


ISBN 13: 9781558514492

Format: Paperback (400 pages)
Publisher: Hungry Minds Inc,U.S.
Published: 30 Jul 1995

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Used : $30.66  
 
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Game Physics (Interactive 3d Technology Series) Game Physics (Interactive 3d Technology Series) by David H. Eberly

Game Physics (Interactive 3d Technology Series)

by David H. Eberly


ISBN 13: 9781558607408

Format: Hardcover (816 pages)
Publisher: CRC Press
Published: 24 Dec 2003

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Used : $33.42  
 
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Multiplayer Gaming and Engine Coding for the Torque Game Engine Multiplayer Gaming and Engine Coding for the Torque Game Engine by Edward F. Maurina

Multiplayer Gaming and Engine Coding for the Torque Game Engine

by Edward F. Maurina


ISBN 13: 9781568814223

Format: Paperback (450 pages)
Publisher: A K Peters
Published: 03 Oct 2008

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Used : $34.18  
New : $71.15  
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Delphi Developer's Guide to OpenGL Delphi Developer's Guide to OpenGL by Jon Q. Jacobs

Delphi Developer's Guide to OpenGL

by Jon Q. Jacobs


ISBN 13: 9781556226571

Format: Paperback (450 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: Oct 1999

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Used : $63.87  
 
Used : $63.87