Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
by Wes McDermott
ISBN 13: 9780240815633
Format: Paperback (272 pages) Publisher: Focal Press Published: 18 Nov 2010
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Challenges for Game Designers
by Brenda Brathwaite,Ian Schreiber
ISBN 13: 9781584505808
Format: Paperback (352 pages) Publisher: Delmar Publishing Published: 20 Sep 2008
Tricks of the Game Programming Gurus
by Andre LaMothe
ISBN 13: 9780672305078
Format: Paperback (1200 pages) Publisher: Sams Publishing Published: Jul 1994
The Art of Game Worlds
by Dave Morris, Leo Hartas
ISBN 13: 9780060724306
Format: Paperback (192 pages) Publisher: Harper Design International Published: 08 Mar 2005 Other Format: Paperback
Augmented Learning: Research and Design of Mobile Educational Games
by E Klopfer
ISBN 13: 9780262113151
Format: Hardcover (251 pages) Publisher: MIT Press Published: 16 May 2008
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005
Beginning 3D Game Programming
by Tom Miller
ISBN 13: 9780672326615
Format: Paperback (432 pages) Publisher: Sams Published: 03 Dec 2004
Beginning C# Game Programming (Premier Press Game Development)
by Ron Penton
ISBN 13: 9781592005178
Format: Paperback (318 pages) Publisher: Premier Press Published: 22 Oct 2004
Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C
by Lary L. Myers,Keith Weiskamp
ISBN 13: 9781883577155
Format: Paperback (512 pages) Publisher: Coriolis Group,U.S. Published: 24 Apr 1995
Theory of Fun for Game Design
by Ralph Koster
ISBN 13: 9781932111972
Format: Paperback (256 pages) Publisher: O′Reilly Published: 01 Jan 2005
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & Gamepark 32: Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega: Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega
by Joe Grand,Albert Yarusso
ISBN 13: 9781931836319
Format: Illustrated (592 pages) Publisher: Syngress Published: 31 Dec 2004
Directx 3 Developer's Guide: The Complete Solution for Creating Games for Windows 95 Using Directx 3 Technology
by Richard Wright, Jason Kolb, Keith Weiner
ISBN 13: 9781571690302
Format: Paperback (500 pages) Publisher: Waite Group Published: 01 Feb 1997