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On the Way to Fun: An Emotion-Based Approach to Successful Game Design On the Way to Fun: An Emotion-Based Approach to Successful Game Design by Roberto Dillon

On the Way to Fun: An Emotion-Based Approach to Successful Game Design

by Roberto Dillon


ISBN 13: 9781568815824

Format: Illustrated (187 pages)
Publisher: Routledge
Published: 19 May 2010

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Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) by Tom McReynolds,David Blythe

Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

by Tom McReynolds,David Blythe


ISBN 13: 9781558606593

Format: Hardcover (672 pages)
Publisher: Morgan Kaufmann
Published: 17 Feb 2005

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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The OpenGL Programming Guide: Release 1 The OpenGL Programming Guide: Release 1 by Jackie Neider,etc.

The OpenGL Programming Guide: Release 1

by Jackie Neider,etc.


ISBN 13: 9780201632743

Format: Paperback (640 pages)
Publisher: Addison Wesley
Published: Feb 1993

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C++ for Game Programmers (Charles River Media Game Development) C++ for Game Programmers (Charles River Media Game Development) by Noel Llopis

C++ for Game Programmers (Charles River Media Game Development)

by Noel Llopis


ISBN 13: 9781584502272

Format: Paperback (412 pages)
Publisher: Charles River Media
Published: 12 May 2003

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Used : $21.94  
 
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Game Programming with Python (Charles River Media Game Development) Game Programming with Python (Charles River Media Game Development) by Sean Riley

Game Programming with Python (Charles River Media Game Development)

by Sean Riley


ISBN 13: 9781584502586

Format: Paperback (470 pages)
Publisher: Charles River Media
Published: 23 Nov 2003

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The OpenGL Extensions Guide (Charles River Media Graphics) The OpenGL Extensions Guide (Charles River Media Graphics) by Eric Lengyel

The OpenGL Extensions Guide (Charles River Media Graphics)

by Eric Lengyel


ISBN 13: 9781584502944

Format: Hardcover (670 pages)
Publisher: Charles River Media
Published: 16 Jul 2003

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.NET Game Programming with DirectX 9.0 .NET Game Programming with DirectX 9.0 by Alexandre Santos Lobão, Ellen Hatton

.NET Game Programming with DirectX 9.0

by Alexandre Santos Lobão, Ellen Hatton


ISBN 13: 9781590590515

Format: Paperback (654 pages)
Publisher: APress
Published: 01 Apr 2003

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Beginning iPhone Games Development (Books for Professionals by Professionals) Beginning iPhone Games Development (Books for Professionals by Professionals) by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy

Beginning iPhone Games Development (Books for Professionals by Professionals)

by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy


ISBN 13: 9781430225997

Format: Paperback (728 pages)
Publisher: APRESS
Published: 28 Apr 2010

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The Game Animator's Guide to Maya The Game Animator's Guide to Maya by Michael McKinley

The Game Animator's Guide to Maya

by Michael McKinley


ISBN 13: 9780470038574

Format: Paperback (251 pages)
Publisher: John Wiley & Sons
Published: 23 Jun 2006

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Used : $27.78  
 
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