Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003
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Game Coding Complete
by Mike McShaffry
ISBN 13: 9781932111750
Format: Paperback (580 pages) Publisher: Paraglyph Press Published: 11 Jun 2003
Beginning 3D Game Programming
ISBN 13: 9780672326615
Format: Paperback (432 pages) Publisher: Sams Published: 03 Dec 2004
Sams Teach Yourself DirectX 7 in 24 Hours (The Sams Teach Yourself in 24 Hours Series)
by Robert Dunlop
ISBN 13: 9780672316340
Format: Paperback (450 pages) Publisher: Sams Published: 13 Dec 1999
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
by Andrew Gahan,Andrew Gahan
ISBN 13: 9780240810614
Format: Paperback (336 pages) Publisher: Focal Press Published: 26 Sep 2008
OpenGL® Reference Manual: The Official Reference Document to OpenGL, Version 1.2
by OpenGL Architecture Review Board
ISBN 13: 9780201657654
Format: Paperback (704 pages) Publisher: Addison Wesley Published: 23 Dec 1999
OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95
by Michael Sweet, Richard S. Wright, Richard S. Wright Jr
ISBN 13: 9781571690739
Format: Paperback (750 pages) Publisher: Waite Group Published: Aug 1996
Professional XNA Game Programming: For Xbox 360 and Windows
by Benjamin Nitschke
ISBN 13: 9780470126776
Format: Paperback (504 pages) Publisher: John Wiley & Sons Published: 08 May 2007
The Game Maker's Manual: Atari ST & STOS BASIC
by Stephen Hill
ISBN 13: 9781850581581
Format: Paperback (292 pages) Publisher: Sigma Press Published: 17 Jan 1990
More Than a Game: The Computer Game as Fictional Form
by Barry Atkins
ISBN 13: 9780719063657
Format: Paperback (176 pages) Publisher: Manchester University Press Published: 08 May 2003
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1
by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis
ISBN 13: 9780321481009
Format: Paperback (928 pages) Publisher: Addison Wesley Published: 30 Jul 2007
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
by N/A
ISBN 13: 9780596804824
Format: Paperback (448 pages) Publisher: O'Reilly Media Published: 14 May 2010