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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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Beginning 3D Game Programming Beginning 3D Game Programming by Tom Miller

Beginning 3D Game Programming

by Tom Miller


ISBN 13: 9780672326615

Format: Paperback (432 pages)
Publisher: Sams
Published: 03 Dec 2004

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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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Essential Zbrush (Wordware Game and Graphics Library) Essential Zbrush (Wordware Game and Graphics Library) by Wayne Robson

Essential Zbrush (Wordware Game and Graphics Library)

by Wayne Robson


ISBN 13: 9781598220599

Format: Paperback (754 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 01 Oct 2008

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OpenGL® Shading Language OpenGL® Shading Language by Randi J. Rost

OpenGL® Shading Language

by Randi J. Rost


ISBN 13: 9780321197894

Format: Paperback (608 pages)
Publisher: Addison Wesley
Published: 12 Feb 2004

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Web Design: Interactive and Games (Icons) Web Design: Interactive and Games (Icons) by

Web Design: Interactive and Games (Icons)

by


ISBN 13: 9783822840535

Format: Paperback (191 pages)
Publisher: Taschen GmbH
Published: 25 Jun 2008

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Game Character Modeling and Animation with 3ds Max Game Character Modeling and Animation with 3ds Max by Yancey Clinton

Game Character Modeling and Animation with 3ds Max

by Yancey Clinton


ISBN 13: 9780240809786

Format: Paperback (360 pages)
Publisher: Focal Press
Published: 12 Oct 2007

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