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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240807683

Format: Paperback (368 pages)
Publisher: CRC Press
Published: 23 Mar 2006
Other Format: Paperback

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Game Art: The Graphic Art of Computer Games Game Art: The Graphic Art of Computer Games by Dave Morris, Leo Hartas

Game Art: The Graphic Art of Computer Games

by Dave Morris, Leo Hartas


ISBN 13: 9780823020805

Format: Paperback (192 pages)
Publisher: Watson-Guptill Publications
Published: Jul 2003

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Foundation Game Design with Flash (Foundations) Foundation Game Design with Flash (Foundations) by Rex van der Spuy

Foundation Game Design with Flash (Foundations)

by Rex van der Spuy


ISBN 13: 9781430218210

Format: Illustrated (608 pages)
Publisher: Apress
Published: 02 Jun 2010

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OpenGL Programming Guide: Release 1.1 (OTL) OpenGL Programming Guide: Release 1.1 (OTL) by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis

OpenGL Programming Guide: Release 1.1 (OTL)

by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis


ISBN 13: 9780201461381

Format: Paperback (650 pages)
Publisher: Addison Wesley
Published: 04 Apr 1997

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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Managed DirectX 9 Kick Start: Graphics and Game Programming Managed DirectX 9 Kick Start: Graphics and Game Programming by Tom Miller

Managed DirectX 9 Kick Start: Graphics and Game Programming

by Tom Miller


ISBN 13: 9780672325960

Format: Paperback (432 pages)
Publisher: Sams
Published: 24 Oct 2003

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Sams Teach Yourself Game Programming in 21 Days Sams Teach Yourself Game Programming in 21 Days by Andre LaMothe

Sams Teach Yourself Game Programming in 21 Days

by Andre LaMothe


ISBN 13: 9780672305627

Format: Paperback (600 pages)
Publisher: Sams Publishing
Published: Dec 1994

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Developing Games in Java Developing Games in Java by David Brackeen,Laurence Vanhelsuwé

Developing Games in Java

by David Brackeen,Laurence Vanhelsuwé


ISBN 13: 9781592730056

Format: Paperback (1008 pages)
Publisher: New Riders
Published: 21 Aug 2003

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C++ Games Programming C++ Games Programming by Al Stevens

C++ Games Programming

by Al Stevens


ISBN 13: 9781558514492

Format: Paperback (400 pages)
Publisher: Hungry Minds Inc,U.S.
Published: 30 Jul 1995

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