Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781556229138
Format: Paperback (400 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 30 May 2003
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Macromedia Flash MX Actionscript for Fun and Games
by Gary Rosenzweig
ISBN 13: 9780789727992
Format: Paperback (552 pages) Publisher: QUE Published: 16 Jul 2002
Interactive Computer Graphics: A Top-Down Approach with OpenGL
by Edward Angel
ISBN 13: 9780201773439
Format: Hardcover (719 pages) Publisher: Addison Wesley Published: 16 Jul 2002
Game Production Handbook: 0 (Computer Science)
by Heather Maxwell Chandler
ISBN 13: 9781934015407
Format: Hardcover (482 pages) Publisher: Infinity Science Press Published: 15 Sep 2008
XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
by Riemer Grootjans
ISBN 13: 9781430218555
Format: Illustrated (669 pages) Publisher: Apress Published: 02 Jun 2010
Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)
by Kari Pulli
ISBN 13: 9780123737274
Format: Illustrated (500 pages) Publisher: Morgan Kaufmann Published: 12 Dec 2007
Andrew Rollings and Ernest Adams on Game Design
by Andrew Rollings,Ernest Adams
ISBN 13: 9781592730018
Format: Paperback (648 pages) Publisher: New Riders Published: 01 May 2003
The OpenGL Programming Guide: Release 1
by Jackie Neider,etc.
ISBN 13: 9780201632743
Format: Paperback (640 pages) Publisher: Addison Wesley Published: Feb 1993
Game Art: The Graphic Art of Computer Games
by Dave Morris, Leo Hartas
ISBN 13: 9780823020805
Format: Paperback (192 pages) Publisher: Watson-Guptill Publications Published: Jul 2003
Foundation Game Design with Flash (Foundations)
by Rex van der Spuy
ISBN 13: 9781430218210
Format: Illustrated (608 pages) Publisher: Apress Published: 02 Jun 2010
OpenGL Programming Guide: Release 1.1 (OTL)
by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis
ISBN 13: 9780201461381
Format: Paperback (650 pages) Publisher: Addison Wesley Published: 04 Apr 1997
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009