Macromedia Flash MX Actionscript for Fun and Games
by Gary Rosenzweig
ISBN 13: 9780789727992
Format: Paperback (552 pages) Publisher: QUE Published: 16 Jul 2002
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3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240807683
Format: Paperback (368 pages) Publisher: CRC Press Published: 23 Mar 2006 Other Format: Paperback
Game Art: The Graphic Art of Computer Games
by Dave Morris, Leo Hartas
ISBN 13: 9780823020805
Format: Paperback (192 pages) Publisher: Watson-Guptill Publications Published: Jul 2003
Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.)
by Michael Morrison
ISBN 13: 9780672324611
Format: Paperback (512 pages) Publisher: Sams Published: 24 Dec 2002
OpenGL Programming Guide: Release 1.1 (OTL)
by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis
ISBN 13: 9780201461381
Format: Paperback (650 pages) Publisher: Addison Wesley Published: 04 Apr 1997
OpenGL ES 2.0 Programming Guide
by Aaftab Munshi
ISBN 13: 9780321502797
Format: Illustrated (450 pages) Publisher: Addison-Wesley Professional Published: 24 Jul 2008
Game Coding Complete, 3rd
by Mike McShaffry
ISBN 13: 9781584506805
Format: Paperback (908 pages) Publisher: Delmar Published: 09 Apr 2009 Other Format: Paperback
Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009
The Game Maker's Apprentice: Game Development for Beginners
by Jacob Habgood,Mark Overmars
ISBN 13: 9781590596159
Format: Paperback (336 pages) Publisher: Apress Published: 28 Jul 2006
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003