ActionScript 3.0 Game Programming University
by Gary Rosenzweig
ISBN 13: 9780789737021
Format: Paperback (456 pages) Publisher: QUE Published: 29 Aug 2007
Save for later
XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
by Riemer Grootjans
ISBN 13: 9781430218555
Format: Illustrated (669 pages) Publisher: Apress Published: 02 Jun 2010
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers
by Aaron Marks
ISBN 13: 9781578200832
Format: Paperback (352 pages) Publisher: Focal Press Published: 15 Oct 2001
Game Programming for Teens, 3E
by Maneesh Sethi
ISBN 13: 9781598635188
Format: Paperback (368 pages) Publisher: Delmar Publishing Published: 13 Sep 2008
Flash 3D: Animation, Interactivity, and Games
by Chris Jackson, Jim Ver Hague
ISBN 13: 9780240808789
Format: Paperback (416 pages) Publisher: Focal Press Published: 27 Oct 2006
Flash MX Games: Art to ActionScript
by Nik Lever
ISBN 13: 9780240519036
Format: Paperback (438 pages) Publisher: Focal Press Published: 21 Nov 2002
Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.)
by Michael Morrison
ISBN 13: 9780672324611
Format: Paperback (512 pages) Publisher: Sams Published: 24 Dec 2002
Foundation Game Design with Flash (Foundations)
by Rex van der Spuy
ISBN 13: 9781430218210
Format: Illustrated (608 pages) Publisher: Apress Published: 02 Jun 2010
OpenGL Programming Guide: Release 1.1 (OTL)
by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis
ISBN 13: 9780201461381
Format: Paperback (650 pages) Publisher: Addison Wesley Published: 04 Apr 1997
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003
OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95
by Michael Sweet, Richard S. Wright, Richard S. Wright Jr
ISBN 13: 9781571690739
Format: Paperback (750 pages) Publisher: Waite Group Published: Aug 1996
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220162
Format: Paperback (630 pages) Publisher: Wordware Publishing Inc. Published: 01 Jun 2006