Macromedia Flash MX Game Design Demystified: The official guide to creating games with Flash
by Jobe Makar
ISBN 13: 9780201770216
Format: Paperback (648 pages) Publisher: Macromedia Press Published: 09 Sep 2002
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3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240807683
Format: Paperback (368 pages) Publisher: CRC Press Published: 23 Mar 2006 Other Format: Paperback
Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)
by Kari Pulli
ISBN 13: 9780123737274
Format: Illustrated (500 pages) Publisher: Morgan Kaufmann Published: 12 Dec 2007
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real-time Rendering and Software Technology
by Fabio Policarpo,Alan Watt
ISBN 13: 9780201619218
Format: Hardcover (816 pages) Publisher: Addison Wesley Published: 24 Oct 2000
Interactive Computer Graphics: A Top-Down Approach Using OpenGL: International Edition
by Edward Angel
ISBN 13: 9780321549433
Format: Paperback (864 pages) Publisher: Pearson Published: 18 Mar 2008
Game Art: The Graphic Art of Computer Games
by Dave Morris, Leo Hartas
ISBN 13: 9780823020805
Format: Paperback (192 pages) Publisher: Watson-Guptill Publications Published: Jul 2003
Foundation Game Design with Flash (Foundations)
by Rex van der Spuy
ISBN 13: 9781430218210
Format: Illustrated (608 pages) Publisher: Apress Published: 02 Jun 2010
Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
OpenGL ES 2.0 Programming Guide
by Aaftab Munshi
ISBN 13: 9780321502797
Format: Illustrated (450 pages) Publisher: Addison-Wesley Professional Published: 24 Jul 2008