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Synthetic Worlds: The Business and Culture of Online Games Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova

Synthetic Worlds: The Business and Culture of Online Games

by Edward Castronova


ISBN 13: 9780226096278

Format: Illustrated (344 pages)
Publisher: University of Chicago Press
Published: 13 Oct 2006

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Second Life: The Official Guide Second Life: The Official Guide by Michael Rymaszewski, Wagner James Au, Mark Wallace, Catherine Winters, Cory Ondrejka, Benjamin Batstone–Cunningham, Philip Rosedale

Second Life: The Official Guide

by Michael Rymaszewski, Wagner James Au, Mark Wallace, Catherine Winters, Cory Ondrejka, Benjamin Batstone–Cunningham, Philip Rosedale


ISBN 13: 9780470096086

Format: Paperback (352 pages)
Publisher: Sybex
Published: 08 Dec 2006

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Designing Your Second Life Designing Your Second Life by Rebecca Tapley

Designing Your Second Life

by Rebecca Tapley


ISBN 13: 9780321503015

Format: Paperback (216 pages)
Publisher: New Riders
Published: 16 Jul 2007

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How Computer Games Help Children Learn How Computer Games Help Children Learn by David Williamson Shaffer

How Computer Games Help Children Learn

by David Williamson Shaffer


ISBN 13: 9780230602526

Format: Paperback (258 pages)
Publisher: Palgrave Macmillan
Published: 13 Mar 2008
Other Format: Illustrated

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The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality by Bob Cotton, Richard Oliver

The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality

by Bob Cotton, Richard Oliver


ISBN 13: 9780714828268

Format: Hardcover (224 pages)
Publisher: Phaidon Press Ltd
Published: Aug 1994

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How to Do Everything with Second Life® How to Do Everything with Second Life® by Richard Mansfield

How to Do Everything with Second Life®

by Richard Mansfield


ISBN 13: 9780071497893

Format: Paperback (268 pages)
Publisher: McGraw-Hill Osborne
Published: 01 Oct 2007

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My Avatar, My Self: Identity in Video Role-playing Games My Avatar, My Self: Identity in Video Role-playing Games by Zach Waggoner

My Avatar, My Self: Identity in Video Role-playing Games

by Zach Waggoner


ISBN 13: 9780786441099

Format: Illustrated (207 pages)
Publisher: McFarland & Co
Published: 15 Aug 2009

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Hdbk of Virtual Humans Hdbk of Virtual Humans by Nadia Magnenat-Thalmann,Daniel Thalmann

Hdbk of Virtual Humans

by Nadia Magnenat-Thalmann,Daniel Thalmann


ISBN 13: 9780470023167

Format: Illustrated (472 pages)
Publisher: John Wiley & Sons
Published: 20 Oct 2004

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Computer Assisted Exercises and Training: A Reference Guide Computer Assisted Exercises and Training: A Reference Guide by Erdal Cayirci,Dusan Marincic

Computer Assisted Exercises and Training: A Reference Guide

by Erdal Cayirci,Dusan Marincic


ISBN 13: 9780470412299

Format: Hardcover (295 pages)
Publisher: Wiley-Blackwell
Published: 04 Sep 2009

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Virtual Reality: Concepts and Technologies Virtual Reality: Concepts and Technologies by

Virtual Reality: Concepts and Technologies

by


ISBN 13: 9780415684712

Format: Hardcover (432 pages)
Publisher: CRC Press
Published: 27 Jul 2011

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