Algorithmic Game Theory: First International Symposium, SAGT 2008, Paderborn, Germany, April 30 - May 2, 2008, Proceedings (Lecture Notes in Computer ... Applications, incl. Internet/Web, and HCI)
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ISBN 13: 9783540793083
Format: Paperback (363 pages) Publisher: Springer Published: 25 Apr 2008
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Computers and Games: 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers (Lecture Notes in Computer Science / Theoretical Computer Science and General Issues)
ISBN 13: 9783540755371
Format: Paperback (283 pages) Publisher: Springer Published: 01 Oct 2007
Printed Matter, Mainly Books
by Jost Hochuli
ISBN 13: 9783721203998
Format: Hardcover (212 pages) Publisher: Niggli Verlag Published: 30 Sep 2009
Ultimate Game Design: Building Game Worlds
by Tom Meigs
ISBN 13: 9780072228991
Format: Paperback (368 pages) Publisher: McGraw-Hill Osborne Published: 01 Jun 2003
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
by Aaron Reed
ISBN 13: 9781449394622
Format: Paperback (544 pages) Publisher: O'Reilly Media Published: 27 Dec 2010