Artificial Intelligence for Computer Games
by
ISBN 13: 9781441981875
Format: Hardcover (212 pages) Publisher: Springer Published: 09 Mar 2011
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Computer Games As Educational and Management Tools: Uses and Approaches
ISBN 13: 9781609605698
Format: Hardcover (337 pages) Publisher: Information Science Reference Published: 28 Feb 2011
Computer Games and Instruction
ISBN 13: 9781617354083
Format: Paperback (564 pages) Publisher: Information Age Publishing Published: 23 Mar 2011
Intelligent Virtual Agents: 8th International Conference, IVA 2008, Tokyo, Japan, September 1-3, 2008, Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
ISBN 13: 9783540854821
Format: Paperback (557 pages) Publisher: Springer Published: 12 Aug 2008
Advances in Computer Games: 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-8, 2005. Revised Papers (Lecture Notes in Computer ... Computer Science and General Issues)
ISBN 13: 9783540488873
Format: Paperback (287 pages) Publisher: Springer Published: 07 Dec 2006
Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling: Vol 2 (The Morgan Kaufmann Series in Computer Graphics)
by David Gould
ISBN 13: 9780120884827
Format: Paperback (744 pages) Publisher: Morgan Kaufmann Published: 07 Sep 2005
Golden Age of Video Games: The Birth of a Multibillion Dollar Industry
by Roberto Dillon
ISBN 13: 9781439873236
Format: Paperback (209 pages) Publisher: A K Peters/CRC Press Published: 28 Apr 2011
Mathematics Education for a New Era: Video Games as a Medium for Learning
by Keith Devlin
ISBN 13: 9781568814315
Format: Paperback (218 pages) Publisher: A K Peters/CRC Press Published: 08 Mar 2011
Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity
by Christopher Griffith
ISBN 13: 9780240817682
Format: Paperback (432 pages) Publisher: Focal Press Published: 25 May 2011
Handbook of Computer Game Studies
by John C. Raessens
ISBN 13: 9780262516587
Format: Paperback (472 pages) Publisher: MIT Press Published: 14 Oct 2011
Agents for Games and Simulations II: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
ISBN 13: 9783642181801
Format: Paperback (217 pages) Publisher: Springer Published: 14 Jan 2011
Beginning 3D Game Development with Unity: All-in-One, Multi-Platform Game Development
by Sue Blackman
ISBN 13: 9781430234227
Format: Paperback (992 pages) Publisher: APRESS ACADEMIC Published: 06 Jun 2011