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Beginning C++ Through Game Programming Beginning C++ Through Game Programming by Michael Dawson

Beginning C++ Through Game Programming

by Michael Dawson


ISBN 13: 9781435457423

Format: Paperback (352 pages)
Publisher: Delmar Cengage Learning
Published: 17 Oct 2010
Other Format: Paperback

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Game Sound Technology and Player Interaction: Concepts and Developments (Premier Reference Source) Game Sound Technology and Player Interaction: Concepts and Developments (Premier Reference Source) by Mark Grimshaw

Game Sound Technology and Player Interaction: Concepts and Developments (Premier Reference Source)

by Mark Grimshaw


ISBN 13: 9781616928285

Format: Hardcover (350 pages)
Publisher: Information Science Reference
Published: 15 Oct 2010

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Children, Gender, Video Games: Towards a Relational Approach to Multimedia Children, Gender, Video Games: Towards a Relational Approach to Multimedia by Valerie Walkerdine

Children, Gender, Video Games: Towards a Relational Approach to Multimedia

by Valerie Walkerdine


ISBN 13: 9780230517172

Format: Hardcover (248 pages)
Publisher: Palgrave Macmillan
Published: 15 Feb 2007
Other Format: Paperback

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PSP Hacks PSP Hacks by C.K. Sample III

PSP Hacks

by C.K. Sample III


ISBN 13: 9780596101435

Format: Paperback (320 pages)
Publisher: O'Reilly Media
Published: 20 Jan 2006

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Gaming and Cognition: Theories and Practice from the Learning Sciences (Premier Reference Source) Gaming and Cognition: Theories and Practice from the Learning Sciences (Premier Reference Source) by Richard Van Eck

Gaming and Cognition: Theories and Practice from the Learning Sciences (Premier Reference Source)

by Richard Van Eck


ISBN 13: 9781615207176

Format: Hardcover (375 pages)
Publisher: Information Science Reference
Published: 15 Mar 2010

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Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology) Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology) by Andrew J. Hanson

Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)

by Andrew J. Hanson


ISBN 13: 9780120884001

Format: Hardcover (600 pages)
Publisher: Morgan Kaufmann
Published: 06 Feb 2006

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Children, Gender, Video Games: Towards a Relational Approach to Multimedia Children, Gender, Video Games: Towards a Relational Approach to Multimedia by Valerie Walkerdine

Children, Gender, Video Games: Towards a Relational Approach to Multimedia

by Valerie Walkerdine


ISBN 13: 9780230584716

Format: Paperback (248 pages)
Publisher: Palgrave Macmillan
Published: 08 Apr 2009
Other Format: Hardcover

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New : $104.56  
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Making Virtual Worlds: Linden Lab and Second Life Making Virtual Worlds: Linden Lab and Second Life by Thomas Malaby

Making Virtual Worlds: Linden Lab and Second Life

by Thomas Malaby


ISBN 13: 9780801447464

Format: Illustrated (176 pages)
Publisher: Cornell University Press
Published: Jul 2009

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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