Agents for Games and Simulations II: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
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ISBN 13: 9783642181801
Format: Paperback (217 pages) Publisher: Springer Published: 14 Jan 2011
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Game Engine Gems: 2
by Eric Lengyel
ISBN 13: 9781568814377
Format: Hardcover (532 pages) Publisher: A K Peters/CRC Press Published: 01 Apr 2011
Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
by Adam Watkins
ISBN 13: 9780240818818
Format: Paperback (548 pages) Publisher: Focal Press Published: 26 Aug 2011
Game Development Tools
by Marwan Ansari
ISBN 13: 9781568814322
Format: Hardcover (344 pages) Publisher: A K Peters/CRC Press Published: 17 Jun 2011
Unity 3D Game Development by Example Beginner's Guide
by R Creighton
ISBN 13: 9781849690546
Format: Paperback (384 pages) Publisher: PACKT PUBLISHING Published: 24 Sep 2010
Practical Rendering and Computation with Direct3D 11
by Jason Zink, Matt Pettineo, Jack Hoxley
ISBN 13: 9781568817200
Format: Hardcover (648 pages) Publisher: A K Peters/CRC Press Published: 04 Aug 2011
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications: 6th International Conference on E-learning and Games, ... Applications, incl. Internet/Web, and HCI)
ISBN 13: 9783642234552
Format: Paperback (560 pages) Publisher: Springer Published: 19 Aug 2011