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AdvancED Flash Interface Design (Advanced Design) AdvancED Flash Interface Design (Advanced Design) by Guido Rosso,Brian Monnone

AdvancED Flash Interface Design (Advanced Design)

by Guido Rosso,Brian Monnone


ISBN 13: 9781590595558

Format: Illustrated (368 pages)
Publisher: Apress
Published: 09 May 2006

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Artificial Intelligence for Computer Games Artificial Intelligence for Computer Games by

Artificial Intelligence for Computer Games

by


ISBN 13: 9781441981875

Format: Hardcover (212 pages)
Publisher: Springer
Published: 09 Mar 2011

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New : $205.73  
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Computer Games As Educational and Management Tools: Uses and Approaches Computer Games As Educational and Management Tools: Uses and Approaches by

Computer Games As Educational and Management Tools: Uses and Approaches

by


ISBN 13: 9781609605698

Format: Hardcover (337 pages)
Publisher: Information Science Reference
Published: 28 Feb 2011

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New : $209.18  
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Computer Games and Instruction Computer Games and Instruction by

Computer Games and Instruction

by


ISBN 13: 9781617354083

Format: Paperback (564 pages)
Publisher: Information Age Publishing
Published: 23 Mar 2011

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Golden Age of Video Games: The Birth of a Multibillion Dollar Industry Golden Age of Video Games: The Birth of a Multibillion Dollar Industry by Roberto Dillon

Golden Age of Video Games: The Birth of a Multibillion Dollar Industry

by Roberto Dillon


ISBN 13: 9781439873236

Format: Paperback (209 pages)
Publisher: A K Peters/CRC Press
Published: 28 Apr 2011

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New : $49.52  
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Mathematics Education for a New Era: Video Games as a Medium for Learning Mathematics Education for a New Era: Video Games as a Medium for Learning by Keith Devlin

Mathematics Education for a New Era: Video Games as a Medium for Learning

by Keith Devlin


ISBN 13: 9781568814315

Format: Paperback (218 pages)
Publisher: A K Peters/CRC Press
Published: 08 Mar 2011

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New : $40.34  
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Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity by Christopher Griffith

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity

by Christopher Griffith


ISBN 13: 9780240817682

Format: Paperback (432 pages)
Publisher: Focal Press
Published: 25 May 2011

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New : $51.98  
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Game Engine Gems: 2 Game Engine Gems: 2 by Eric Lengyel

Game Engine Gems: 2

by Eric Lengyel


ISBN 13: 9781568814377

Format: Hardcover (532 pages)
Publisher: A K Peters/CRC Press
Published: 01 Apr 2011

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New : $137.79  
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Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games by Adam Watkins

Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games

by Adam Watkins


ISBN 13: 9780240818818

Format: Paperback (548 pages)
Publisher: Focal Press
Published: 26 Aug 2011

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New : $57.21  
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