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Unity 3D Game Development by Example Beginner's Guide Unity 3D Game Development by Example Beginner's Guide by R Creighton

Unity 3D Game Development by Example Beginner's Guide

by R Creighton


ISBN 13: 9781849690546

Format: Paperback (384 pages)
Publisher: PACKT PUBLISHING
Published: 24 Sep 2010

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Totally Tasteless Photoshop Elements Totally Tasteless Photoshop Elements by Wally Wang

Totally Tasteless Photoshop Elements

by Wally Wang


ISBN 13: 9780072228847

Format: Illustrated (320 pages)
Publisher: McGraw-Hill/OsborneMedia
Published: 17 Jun 2003

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PSP Hacks PSP Hacks by C.K. Sample III

PSP Hacks

by C.K. Sample III


ISBN 13: 9780596101435

Format: Paperback (320 pages)
Publisher: O'Reilly Media
Published: 20 Jan 2006

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How Noble in Reason: A Novella How Noble in Reason: A Novella by Alyn Rockwood

How Noble in Reason: A Novella

by Alyn Rockwood


ISBN 13: 9781568812885

Format: Hardcover (207 pages)
Publisher: A K Peters/CRC Press
Published: 22 May 2006

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New : $97.31  
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Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 by Aaron Reed

Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7

by Aaron Reed


ISBN 13: 9781449394622

Format: Paperback (544 pages)
Publisher: O'Reilly Media
Published: 27 Dec 2010

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Artificial Intelligence for Computer Games: An Introduction Artificial Intelligence for Computer Games: An Introduction by John David Funge

Artificial Intelligence for Computer Games: An Introduction

by John David Funge


ISBN 13: 9781568812083

Format: Hardcover (160 pages)
Publisher: A K Peters/CRC Press
Published: 29 Jul 2004

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Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) by Dave Baum

Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series)

by Dave Baum


ISBN 13: 9781590590638

Format: Paperback (432 pages)
Publisher: APRESS
Published: 01 Nov 2002

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Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot by Julian Dibbell

Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot

by Julian Dibbell


ISBN 13: 9780465015368

Format: Paperback (336 pages)
Publisher: Basic Books
Published: 18 Oct 2007

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The Video Game Theory Reader The Video Game Theory Reader by Mark J. P. Wolf

The Video Game Theory Reader

by Mark J. P. Wolf


ISBN 13: 9780415965798

Format: Illustrated (368 pages)
Publisher: Routledge
Published: 19 Aug 2003

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New : $65.45  
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Philosophy Through Video Games Philosophy Through Video Games by Jon Cogburn, Mark Silcox

Philosophy Through Video Games

by Jon Cogburn, Mark Silcox


ISBN 13: 9780415988582

Format: Paperback (216 pages)
Publisher: Routledge
Published: 16 Feb 2009

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Riding Electric Horses into the Voids of Time Riding Electric Horses into the Voids of Time by Alex Laishley

Riding Electric Horses into the Voids of Time

by Alex Laishley


ISBN 13: 9781899235285

Format: Paperback (256 pages)
Publisher: Dewi Lewis Publishing
Published: 06 Jul 2000

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New : $11.18  
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