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Digital Gameplay: Essays on the Nexus of Game and Gamer Digital Gameplay: Essays on the Nexus of Game and Gamer by

Digital Gameplay: Essays on the Nexus of Game and Gamer

by


ISBN 13: 9780786422920

Format: Paperback (268 pages)
Publisher: McFarland & Co Inc
Published: 30 Sep 2005

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Playing to Learn: Video Games in the Classroom Playing to Learn: Video Games in the Classroom by David Hutchinson

Playing to Learn: Video Games in the Classroom

by David Hutchinson


ISBN 13: 9781591584926

Format: Paperback (280 pages)
Publisher: Libraries Unlimited Inc
Published: 30 May 2007

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New : $42.32  
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Deep Blue: An Artificial Intelligence Milestone Deep Blue: An Artificial Intelligence Milestone by Monty Newborn

Deep Blue: An Artificial Intelligence Milestone

by Monty Newborn


ISBN 13: 9780387954615

Format: Hardcover (368 pages)
Publisher: Springer
Published: 09 Dec 2002

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New : $117.41  
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Beginning C++ Through Game Programming Beginning C++ Through Game Programming by Michael Dawson

Beginning C++ Through Game Programming

by Michael Dawson


ISBN 13: 9781435457423

Format: Paperback (352 pages)
Publisher: Delmar Cengage Learning
Published: 17 Oct 2010
Other Format: Paperback

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New : $56.04  
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Game Sound Technology and Player Interaction: Concepts and Developments (Premier Reference Source) Game Sound Technology and Player Interaction: Concepts and Developments (Premier Reference Source) by Mark Grimshaw

Game Sound Technology and Player Interaction: Concepts and Developments (Premier Reference Source)

by Mark Grimshaw


ISBN 13: 9781616928285

Format: Hardcover (350 pages)
Publisher: Information Science Reference
Published: 15 Oct 2010

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New : $201.00  
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Children, Gender, Video Games: Towards a Relational Approach to Multimedia Children, Gender, Video Games: Towards a Relational Approach to Multimedia by Valerie Walkerdine

Children, Gender, Video Games: Towards a Relational Approach to Multimedia

by Valerie Walkerdine


ISBN 13: 9780230517172

Format: Hardcover (248 pages)
Publisher: Palgrave Macmillan
Published: 15 Feb 2007
Other Format: Paperback

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New : $116.04  
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Gaming and Cognition: Theories and Practice from the Learning Sciences (Premier Reference Source) Gaming and Cognition: Theories and Practice from the Learning Sciences (Premier Reference Source) by Richard Van Eck

Gaming and Cognition: Theories and Practice from the Learning Sciences (Premier Reference Source)

by Richard Van Eck


ISBN 13: 9781615207176

Format: Hardcover (375 pages)
Publisher: Information Science Reference
Published: 15 Mar 2010

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New : $199.87  
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Playing the Past: History and Nostalgia in Video Games Playing the Past: History and Nostalgia in Video Games by

Playing the Past: History and Nostalgia in Video Games

by


ISBN 13: 9780826516008

Format: Library Binding (296 pages)
Publisher: Vanderbilt University Press
Published: 15 Jul 2008
Other Format: Paperback

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New : $117.98  
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Cinetech: Film, Convergence and New Media Cinetech: Film, Convergence and New Media by Stephen Keane

Cinetech: Film, Convergence and New Media

by Stephen Keane


ISBN 13: 9781403936943

Format: Paperback (176 pages)
Publisher: Palgrave Macmillan
Published: 06 Dec 2006

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New : $46.51  
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