Digital Gameplay: Essays on the Nexus of Game and Gamer
by
ISBN 13: 9780786422920
Format: Paperback (268 pages) Publisher: McFarland & Co Inc Published: 30 Sep 2005
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Playing to Learn: Video Games in the Classroom
by David Hutchinson
ISBN 13: 9781591584926
Format: Paperback (280 pages) Publisher: Libraries Unlimited Inc Published: 30 May 2007
The State of Play: Law, Games and Virtual Worlds (Ex Machina: Law, Technology and Society) (Ex Machina: Law, Technology and Society Series)
ISBN 13: 9780814799727
Format: Paperback (320 pages) Publisher: New York University Press Published: 15 Nov 2006
Beginning C++ Through Game Programming
by Michael Dawson
ISBN 13: 9781435457423
Format: Paperback (352 pages) Publisher: Delmar Cengage Learning Published: 17 Oct 2010 Other Format: Paperback
Cinetech: Film, Convergence and New Media
by Stephen Keane
ISBN 13: 9781403936943
Format: Paperback (176 pages) Publisher: Palgrave Macmillan Published: 06 Dec 2006
Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)
by James Silva,John Sedlak
ISBN 13: 9781430209799
Format: Paperback (450 pages) Publisher: APRESS Published: 17 Sep 2008
Building Robots With Lego Mindstorms
by Mario Ferrari,Guilio Ferrari
ISBN 13: 9781928994671
Format: Paperback (448 pages) Publisher: Syngress Published: 06 Dec 2001
Adobe® Creative Suite All-in-One Desk Reference For Dummies®
by Jennifer Smith,Jen DeHaan
ISBN 13: 9780764556012
Format: Illustrated (748 pages) Publisher: For Dummies Published: 12 Mar 2004
Computer Games and Instruction
ISBN 13: 9781617354083
Format: Paperback (564 pages) Publisher: Information Age Publishing Published: 23 Mar 2011
Practical Rendering and Computation with Direct3D 11
by Jason Zink, Matt Pettineo, Jack Hoxley
ISBN 13: 9781568817200
Format: Hardcover (648 pages) Publisher: A K Peters/CRC Press Published: 04 Aug 2011
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications: 6th International Conference on E-learning and Games, ... Applications, incl. Internet/Web, and HCI)
ISBN 13: 9783642234552
Format: Paperback (560 pages) Publisher: Springer Published: 19 Aug 2011
Agents for Games and Simulations II: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
ISBN 13: 9783642181801
Format: Paperback (217 pages) Publisher: Springer Published: 14 Jan 2011