The Cg Tutorial: The Definitive Guide to Programmable Real-time Graphics
by Mark J. Kilgard, Randima Fernando (Series Editor)
ISBN 13: 9780321194961
Format: Paperback (384 pages) Publisher: Addison Wesley Published: 26 Feb 2003
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Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morgan Kaufmann Series in Computer Graphics)
by David Gould
ISBN 13: 9781558608351
Format: Illustrated (528 pages) Publisher: Morgan Kaufmann Published: 07 Jan 2003
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781556229138
Format: Paperback (400 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 30 May 2003
Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
by Rick Parent
ISBN 13: 9781558605794
Format: Hardcover (552 pages) Publisher: Morgan Kaufmann Published: 22 Aug 2001
Computer Graphics: A Programming Approach
by Steven Harrington
ISBN 13: 9780071004725
Format: Paperback (466 pages) Publisher: McGraw-Hill Education (ISE Editions) Published: 01 Nov 1987
Programming Web Graphics with Perl and GNU Softwar
by Shawn Wallace
ISBN 13: 9781565924789
Format: Paperback (454 pages) Publisher: O'Reilly Media Published: 01 Feb 1999
Computer Graphics for Java Programmers (Worldwide Series in Computer Science)
by Leen Ammeraal
ISBN 13: 9780471981428
Format: Paperback (282 pages) Publisher: John Wiley & Sons Published: 25 Feb 1998
3D Programming For Windows: Three-Dimensional Graphics Programming for the Windows Presentation Foundation (Pro - Developer)
by Charles Petzold
ISBN 13: 9780735623941
Format: Paperback (448 pages) Publisher: MICROSOFT PRESS Published: 01 Aug 2007
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
by Tom McReynolds,David Blythe
ISBN 13: 9781558606593
Format: Hardcover (672 pages) Publisher: Morgan Kaufmann Published: 17 Feb 2005
Math for 3D Game Programming and Computer Graphics (Game Development Series)
by Eric Lengyel
ISBN 13: 9781584500377
Format: Hardcover (382 pages) Publisher: Charles River Media Published: 19 Dec 2001
Advanced Graphics Programming Using C (Coriolis Group Book)
by Loren Heiny
ISBN 13: 9780471571599
Format: Paperback (432 pages) Publisher: John Wiley & Sons Published: 24 May 1993