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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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The Data Warehouse Toolkit: The Complete Guide to Dimensional Modeling The Data Warehouse Toolkit: The Complete Guide to Dimensional Modeling by Ralph Kimball,Margy Ross

The Data Warehouse Toolkit: The Complete Guide to Dimensional Modeling

by Ralph Kimball,Margy Ross


ISBN 13: 9780471200246

Format: Paperback (464 pages)
Publisher: John Wiley & Sons
Published: 25 Apr 2002

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Pro OGRE 3D Programming (Expert's Voice in Open Source) Pro OGRE 3D Programming (Expert's Voice in Open Source) by Gregory Junker

Pro OGRE 3D Programming (Expert's Voice in Open Source)

by Gregory Junker


ISBN 13: 9781590597101

Format: Hardcover (312 pages)
Publisher: APRESS ACADEMIC
Published: 28 Sep 2006

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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune by Aaron Reed

Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune

by Aaron Reed


ISBN 13: 9780596521950

Format: Illustrated (510 pages)
Publisher: O'Reilly Media
Published: 05 Dec 2008

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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Introduction to AutoCAD 2006: 2D and 3D Design Introduction to AutoCAD 2006: 2D and 3D Design by Alf Yarwood

Introduction to AutoCAD 2006: 2D and 3D Design

by Alf Yarwood


ISBN 13: 9780750668767

Format: Paperback (352 pages)
Publisher: Newnes
Published: 08 Dec 2005

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3D Games Programming: Using Directx 10 and Open GL 3D Games Programming: Using Directx 10 and Open GL by Pierre Rautenbach

3D Games Programming: Using Directx 10 and Open GL

by Pierre Rautenbach


ISBN 13: 9781844808779

Format: Paperback (688 pages)
Publisher: Cengage Learning
Published: 02 Oct 2008

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