Introduction to AutoCAD 2007: 2D and 3D Design
by Alf Yarwood
ISBN 13: 9780750681544
Format: Paperback (360 pages) Publisher: Newnes Published: 15 Aug 2006
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Structural Equation Modeling with Lisrel, Prelis, and Simplis: Basic Concepts, Applications, and Programming (Multivariete Applications Series)
by Barbara Byrne
ISBN 13: 9780805829242
Format: Hardcover (432 pages) Publisher: Psychology Press Published: 01 Mar 1998
Introduction to Google SketchUp (Wiley Pathways)
by Aidan Chopra,Laura Town
ISBN 13: 9780470175651
Format: Paperback (480 pages) Publisher: John Wiley & Sons Published: 12 Oct 2007
Reality Architecture: Building 3D Worlds in Java and VRML
by Mccarthy, Carty
ISBN 13: 9780137486250
Format: Paperback (382 pages) Publisher: Prentice Hall Published: 21 Jan 1998
Principles of Modelling and Rendering with 3D Studio
by etc., Stuart Mealing
ISBN 13: 9781871516708
Format: Paperback (246 pages) Publisher: Intellect Books Published: 01 May 1998
An Introduction to Genetic Algorithms
by Melanie Mitchell
ISBN 13: 9780262631853
Format: Illustrated (221 pages) Publisher: MIT Press Published: 08 Apr 1998 Other Format: Hardcover
Engineering Design Synthesis: Understanding, Approaches and Tools
by Amaresh Chakrabarti
ISBN 13: 9781852334925
Format: Illustrated (360 pages) Publisher: Springer Published: 20 Feb 2002
An Introduction to 3D AutoCAD
by Mr A. Yarwood
ISBN 13: 9780582209916
Format: Paperback (180 pages) Publisher: Longman Published: 01 Feb 1993
3D User Interfaces: Theory and Practice
by Doug A. Bowman,Ernst Kruijff,Ivan Poupyrev Joseph J. LaViola
ISBN 13: 9780201758672
Format: Hardcover (512 pages) Publisher: Addison Wesley Published: 26 Jul 2004
3D Programming For Windows: Three-Dimensional Graphics Programming for the Windows Presentation Foundation (Pro - Developer)
by Charles Petzold
ISBN 13: 9780735623941
Format: Paperback (448 pages) Publisher: MICROSOFT PRESS Published: 01 Aug 2007
Java 3D Jump Start (Java (Prentice Hall))
by Aaron E. Walsh, Doug Gehringer
ISBN 13: 9780130340764
Format: Paperback (272 pages) Publisher: Prentice Hall Published: 09 Aug 2001
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
by David H. Eberly
ISBN 13: 9781558605930
Format: Hardcover (561 pages) Publisher: CRC Press Published: 09 Oct 2000 Other Format: Hardcover