Multiplayer Gaming and Engine Coding for the Torque Game Engine
by Edward F. Maurina
ISBN 13: 9781568814223
Format: Paperback (450 pages) Publisher: A K Peters Published: 03 Oct 2008
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Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)
by Philip Schneider,David H. Eberly
ISBN 13: 9781558605947
Format: Hardcover (1056 pages) Publisher: Morgan Kaufmann Published: 10 Oct 2002
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
by Stephane Natkin
ISBN 13: 9781568812977
Format: Paperback (135 pages) Publisher: A K Peters Published: 08 Jun 2006
The World of Scripting Languages
by David Barron
ISBN 13: 9780471998860
Format: Paperback (508 pages) Publisher: John Wiley & Sons Published: 30 Jun 2000
Intelligence in Services and Networks: Technology for Ubiquitous Telecom Services: Technology for Ubiquitous Telecom Services : 5th International ... 1430 (Lecture Notes in Computer Science)
by Sebastiano Trigila,Mario Campolargo,Hans Vanderstraeten,Al Mullery,Marcel Mampaey
ISBN 13: 9783540645986
Format: Paperback (568 pages) Publisher: Springer Published: 13 Jun 2008
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005
Computational Geometry: Algorithms and Applications
by Mark de Berg,Otfried Cheong,Marc van Kreveld,Mark Overmars
ISBN 13: 9783540779735
Format: Hardcover (386 pages) Publisher: Springer Published: 07 Mar 2008
AutoCAD and AutoCAD LT All-in-one Desk Reference For Dummies
by David Byrnes,Lee Ambrosius
ISBN 13: 9780471752608
Format: Paperback (786 pages) Publisher: John Wiley & Sons Published: 08 Aug 2006
Eye Tracking Methodology: Theory and Practice
by Andrew Duchowski
ISBN 13: 9781846286087
Format: Paperback (334 pages) Publisher: Springer Published: 14 Aug 2007
XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Books for Professionals by Professionals)
by Riemer Grootjans
ISBN 13: 9781590599259
Format: Illustrated (650 pages) Publisher: Apress Published: 01 Jul 2008
Fireworks MX 2004 Zero to Hero
by Charles E Brown,Joyce J. Evans
ISBN 13: 9781590593066
Format: Paperback (350 pages) Publisher: friends of ED Published: 01 Apr 2004
Beginning XNA 3.0 Game Programming: From Novice to Professional (Expert's Voice in XNA)
by N/A
ISBN 13: 9781430218173
Format: Paperback (448 pages) Publisher: APRESS Published: 01 Apr 2009