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GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) by Erik Yuzwa

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by Erik Yuzwa


ISBN 13: 9781584504320

Format: Paperback (392 pages)
Publisher: Charles River Media
Published: 10 Feb 2006

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Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C by Jean J. Labrosse

Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C

by Jean J. Labrosse


ISBN 13: 9780879306045

Format: Hardcover (640 pages)
Publisher: CRC Press
Published: 12 Jan 1999

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Flash .NET: Dynamic Content for Designers with Flash Remoting Mx and Asp.Net Flash .NET: Dynamic Content for Designers with Flash Remoting Mx and Asp.Net by Pallav Nadhani,etc.

Flash .NET: Dynamic Content for Designers with Flash Remoting Mx and Asp.Net

by Pallav Nadhani,etc.


ISBN 13: 9781590591673

Format: Paperback (340 pages)
Publisher: APress
Published: 01 Nov 2002

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Content Management Systems - Reprint Content Management Systems - Reprint by D Addey

Content Management Systems - Reprint

by D Addey


ISBN 13: 9781590592465

Format: Paperback (200 pages)
Publisher: APRESS
Published: 01 Nov 2003

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First Steps in Latex First Steps in Latex by George Grätzer

First Steps in Latex

by George Grätzer


ISBN 13: 9780817641320

Format: Illustrated (152 pages)
Publisher: Birkhäuser Boston
Published: 02 Jun 2010

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Scientific Modeling and Simulations: 68 (Lecture Notes in Computational Science and Engineering) Scientific Modeling and Simulations: 68 (Lecture Notes in Computational Science and Engineering) by Tomas Diaz De La Rubia, Sidney Yip

Scientific Modeling and Simulations: 68 (Lecture Notes in Computational Science and Engineering)

by Tomas Diaz De La Rubia, Sidney Yip


ISBN 13: 9781402097409

Format: Hardcover (410 pages)
Publisher: Springer
Published: 11 Mar 2009

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Pattern-Oriented Software Architecture Volume 1: A System of Patterns Pattern-Oriented Software Architecture Volume 1: A System of Patterns by Frank Buschmann,Regine Meunier,Hans Rohnert,Peter Sommerlad,Michael Stal

Pattern-Oriented Software Architecture Volume 1: A System of Patterns

by Frank Buschmann,Regine Meunier,Hans Rohnert,Peter Sommerlad,Michael Stal


ISBN 13: 9780471958697

Format: Hardcover (496 pages)
Publisher: Wiley
Published: 12 Jul 1996

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Collada: Sailing the Gulf of 3D Digital Content Creation Collada: Sailing the Gulf of 3D Digital Content Creation by Remi Arnaud, Mark C. Barnes

Collada: Sailing the Gulf of 3D Digital Content Creation

by Remi Arnaud, Mark C. Barnes


ISBN 13: 9781568812878

Format: Illustrated (262 pages)
Publisher: A K Peters/CRC Press
Published: 26 Oct 2006

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New : $71.14  
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The Essential Guide to Processing for Flash Developers The Essential Guide to Processing for Flash Developers by Ira Greenberg

The Essential Guide to Processing for Flash Developers

by Ira Greenberg


ISBN 13: 9781430219798

Format: Illustrated (520 pages)
Publisher: Apress
Published: 08 Jan 2010

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New : $38.39  
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The Haskell School of Expression: Learning Functional Programming through Multimedia The Haskell School of Expression: Learning Functional Programming through Multimedia by Paul Hudak

The Haskell School of Expression: Learning Functional Programming through Multimedia

by Paul Hudak


ISBN 13: 9780521644082

Format: Paperback (382 pages)
Publisher: Cambridge University Press
Published: 28 Feb 2000

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