Game Programming Gems: Vol 2 (Game Programming Gems (W/CD))
by Mark DeLoura
ISBN 13: 9781584500544
Format: Hardcover (575 pages) Publisher: Charles River Media Published: 26 Jul 2001
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Introduction to Game Studies: Games and Culture
by Frans Mäyrä
ISBN 13: 9781412934466
Format: Paperback (208 pages) Publisher: SAGE Publications Ltd Published: 18 Feb 2008
The Complete Guide to Flex 2 and ActionScript 3.0
by Charles E Brown
ISBN 13: 9781590597330
Format: Illustrated (520 pages) Publisher: Apress Published: 28 Feb 2007
Programming Flex 3: The Comprehensive Guide to Creating Rich Internet Applications with Adobe Flex: The Comprehensive Guide to Creating Rich Media Applications with Adobe Flex
by Chafic Kazoun,Joey Lott
ISBN 13: 9780596516215
Format: Illustrated (660 pages) Publisher: Adobe Developer Library Published: 19 Sep 2008
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
by Andrew Davison
ISBN 13: 9781590598177
Format: Hardcover (532 pages) Publisher: Springer Published: 30 Apr 2007
HCI and Usability for e-Inclusion: 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer ... 5889 (Lecture Notes in Computer Science)
by Andreas Holzinger, Klaus Miesenberger
ISBN 13: 9783642103070
Format: Illustrated (576 pages) Publisher: Springer Published: 26 Oct 2009
Implicit Curves and Surfaces: Mathematics, Data Structures, and Algorithms
by Abel Gomes,Irina Voiculescu,Joaquim Jorge
ISBN 13: 9781848824058
Format: Illustrated (368 pages) Publisher: Springer Published: 15 May 2009
Reliable Face Recognition Methods: System Design, Implementation and Evaluation (International Series on Biometrics)
by Harry Wechsler
ISBN 13: 9780387223728
Format: Illustrated (344 pages) Publisher: Springer Published: 29 Nov 2006
Unit Operations: An Approach to Videogame Criticism
by Ian Bogost
ISBN 13: 9780262524872
Format: Paperback (260 pages) Publisher: MIT Press Published: 12 Feb 2008
New Directions in Intelligent Interactive Multimedia: 142 (Studies in Computational Intelligence)
by George A Tsihrintzis,Maria Virvou
ISBN 13: 9783540681267
Format: Hardcover (656 pages) Publisher: Springer Published: 18 Jun 2008
Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
by Steve Swink
ISBN 13: 9780123743282
Format: Paperback (376 pages) Publisher: Routledge Published: 27 Nov 2008
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006