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500 Composition Hints, Tips and Techniques for Better Digital Photography 500 Composition Hints, Tips and Techniques for Better Digital Photography by Lee Frost

500 Composition Hints, Tips and Techniques for Better Digital Photography

by Lee Frost


ISBN 13: 9782940378340

Format: Paperback (128 pages)
Publisher: Rotovision
Published: 01 Oct 2008

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Used : $28.24  
 
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Math for 3D Game Programming and Computer Graphics (Game Development Series) Math for 3D Game Programming and Computer Graphics (Game Development Series) by Eric Lengyel

Math for 3D Game Programming and Computer Graphics (Game Development Series)

by Eric Lengyel


ISBN 13: 9781584500377

Format: Hardcover (382 pages)
Publisher: Charles River Media
Published: 19 Dec 2001

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Used : $28.48  
 
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How to do Everything With Powerpoint 2002 How to do Everything With Powerpoint 2002 by Ellen Finkelstein

How to do Everything With Powerpoint 2002

by Ellen Finkelstein


ISBN 13: 9780072223972

Format: Paperback (433 pages)
Publisher: McGraw-Hill Inc.,US
Published: 01 Apr 2002

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Used : $28.49  
 
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Supercharged Bit-mapped Graphics Supercharged Bit-mapped Graphics by Steven William Rimmer

Supercharged Bit-mapped Graphics

by Steven William Rimmer


ISBN 13: 9780830637881

Format: Paperback (664 pages)
Publisher: TAB Books Inc
Published: 01 Jul 1992

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Used : $29.06  
 
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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Used : $29.21  
 
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The Color Mac: Design and Production Techniques (Electronic publishing library) The Color Mac: Design and Production Techniques (Electronic publishing library) by Marc D. Miller, Randy Zaucha

The Color Mac: Design and Production Techniques (Electronic publishing library)

by Marc D. Miller, Randy Zaucha


ISBN 13: 9780672300257

Format: Paperback (300 pages)
Publisher: Hayden Books
Published: Jun 1992

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Used : $29.92  
 
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Real-time Animation Toolkit in C++ Real-time Animation Toolkit in C++ by Rex E. Bradford

Real-time Animation Toolkit in C++

by Rex E. Bradford


ISBN 13: 9780471121473

Format: Paperback (778 pages)
Publisher: John Wiley & Sons
Published: 16 Jan 1996

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Used : $30.01  
 
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Printing the Image (Digital Imaging) Printing the Image (Digital Imaging) by Joe Farace

Printing the Image (Digital Imaging)

by Joe Farace


ISBN 13: 9782880465360

Format: Paperback (128 pages)
Publisher: Rotovision
Published: 28 Sep 2001

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Used : $30.33  
 
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Mel Scripting for Maya Animators (Morgan Kaufmann Series in Computer Graphics and Geometric Mo) Mel Scripting for Maya Animators (Morgan Kaufmann Series in Computer Graphics and Geometric Mo) by Wilkins, Kazmier

Mel Scripting for Maya Animators (Morgan Kaufmann Series in Computer Graphics and Geometric Mo)

by Wilkins, Kazmier


ISBN 13: 9781558608412

Format: Paperback (520 pages)
Publisher: Morgan Kaufmann Publishers In
Published: 18 Dec 2002
Other Format: Illustrated

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Used : $32.74  
 
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Object-Oriented Graphics Programming in C++ Object-Oriented Graphics Programming in C++ by Roger T. Stevens

Object-Oriented Graphics Programming in C++

by Roger T. Stevens


ISBN 13: 9780126683189

Format: Paperback (498 pages)
Publisher: Academic Press Inc
Published: May 1994

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Used : $33.32  
 
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