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Programming Principles in Computer Graphics (Wiley Professional Computing) Programming Principles in Computer Graphics (Wiley Professional Computing) by Leen Ammeraal

Programming Principles in Computer Graphics (Wiley Professional Computing)

by Leen Ammeraal


ISBN 13: 9780471931287

Format: Paperback (248 pages)
Publisher: John Wiley & Sons
Published: 28 May 1992

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Pinnacle Studio 9 for Windows: Visual QuickStart Guide (Visual QuickStart Guides) Pinnacle Studio 9 for Windows: Visual QuickStart Guide (Visual QuickStart Guides) by Jan Ozer

Pinnacle Studio 9 for Windows: Visual QuickStart Guide (Visual QuickStart Guides)

by Jan Ozer


ISBN 13: 9780321247490

Format: Paperback (480 pages)
Publisher: Peachpit Press
Published: 10 Feb 2004

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Programming Python Programming Python by Mark Lutz

Programming Python

by Mark Lutz


ISBN 13: 9781565921979

Format: Paperback (880 pages)
Publisher: O'Reilly Media
Published: 01 Oct 1996

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The X Window System: Programming and Applications with XT, OSF/Motif The X Window System: Programming and Applications with XT, OSF/Motif by Douglas A. Young

The X Window System: Programming and Applications with XT, OSF/Motif

by Douglas A. Young


ISBN 13: 9780131238039

Format: Paperback (656 pages)
Publisher: Prentice Hall
Published: 07 Mar 1994

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Flash MX Games: Art to ActionScript Flash MX Games: Art to ActionScript by Nik Lever

Flash MX Games: Art to ActionScript

by Nik Lever


ISBN 13: 9780240519036

Format: Paperback (438 pages)
Publisher: Focal Press
Published: 21 Nov 2002

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Object-oriented Ray Tracing in C++ (Wiley Professional Computing) Object-oriented Ray Tracing in C++ (Wiley Professional Computing) by Nicholas Wilt

Object-oriented Ray Tracing in C++ (Wiley Professional Computing)

by Nicholas Wilt


ISBN 13: 9780471304159

Format: Paperback (416 pages)
Publisher: John Wiley & Sons
Published: 07 Feb 1994

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Director 8 and Lingo Authorized Director 8 and Lingo Authorized by Phil Gross

Director 8 and Lingo Authorized

by Phil Gross


ISBN 13: 9780201702620

Format: Paperback (816 pages)
Publisher: Macromedia Press
Published: 30 Mar 2000

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Used : $33.10  
 
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Introducing AutoCAD Civil 3D 2010 Introducing AutoCAD Civil 3D 2010 by James Wedding P.E.,Rick Graham

Introducing AutoCAD Civil 3D 2010

by James Wedding P.E.,Rick Graham


ISBN 13: 9780470481523

Format: Paperback (336 pages)
Publisher: John Wiley & Sons
Published: 28 Jul 2009

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Advanced 3D Photorealism Techniques Advanced 3D Photorealism Techniques by Bill Fleming

Advanced 3D Photorealism Techniques

by Bill Fleming


ISBN 13: 9780471344032

Format: Paperback (400 pages)
Publisher: John Wiley & Sons
Published: 01 Jun 1999

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3DS Max 5 for Windows (Visual QuickStart Guides) 3DS Max 5 for Windows (Visual QuickStart Guides) by Michele Matossian

3DS Max 5 for Windows (Visual QuickStart Guides)

by Michele Matossian


ISBN 13: 9780321180872

Format: Paperback (528 pages)
Publisher: Peachpit Press
Published: 17 Jul 2003

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Used : $34.19  
 
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