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Engineering Design Synthesis: Understanding, Approaches and Tools Engineering Design Synthesis: Understanding, Approaches and Tools by Amaresh Chakrabarti

Engineering Design Synthesis: Understanding, Approaches and Tools

by Amaresh Chakrabarti


ISBN 13: 9781852334925

Format: Illustrated (360 pages)
Publisher: Springer
Published: 20 Feb 2002

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The X Window System: Programming and Applications with XT, OSF/Motif The X Window System: Programming and Applications with XT, OSF/Motif by Douglas A. Young

The X Window System: Programming and Applications with XT, OSF/Motif

by Douglas A. Young


ISBN 13: 9780131238039

Format: Paperback (656 pages)
Publisher: Prentice Hall
Published: 07 Mar 1994

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Modelling with AutoCAD 2000 (Modelling with AutoCAD 2000: With Rendering) Modelling with AutoCAD 2000 (Modelling with AutoCAD 2000: With Rendering) by Bob McFarlane MSc BSc ARCST CEng FIED RCADDes MIMechE MBCS FRSA

Modelling with AutoCAD 2000 (Modelling with AutoCAD 2000: With Rendering)

by Bob McFarlane MSc BSc ARCST CEng FIED RCADDes MIMechE MBCS FRSA


ISBN 13: 9780750650564

Format: Illustrated (311 pages)
Publisher: A Butterworth-Heinemann Title
Published: 16 Oct 2000

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Object-oriented Ray Tracing in C++ (Wiley Professional Computing) Object-oriented Ray Tracing in C++ (Wiley Professional Computing) by Nicholas Wilt

Object-oriented Ray Tracing in C++ (Wiley Professional Computing)

by Nicholas Wilt


ISBN 13: 9780471304159

Format: Paperback (416 pages)
Publisher: John Wiley & Sons
Published: 07 Feb 1994

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Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780123694713

Format: Hardcover (480 pages)
Publisher: Morgan Kaufmann
Published: 16 Apr 2007

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Director 8 and Lingo Authorized Director 8 and Lingo Authorized by Phil Gross

Director 8 and Lingo Authorized

by Phil Gross


ISBN 13: 9780201702620

Format: Paperback (816 pages)
Publisher: Macromedia Press
Published: 30 Mar 2000

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Pinnacle Studio 9 for Windows: Visual QuickStart Guide (Visual QuickStart Guides) Pinnacle Studio 9 for Windows: Visual QuickStart Guide (Visual QuickStart Guides) by Jan Ozer

Pinnacle Studio 9 for Windows: Visual QuickStart Guide (Visual QuickStart Guides)

by Jan Ozer


ISBN 13: 9780321247490

Format: Paperback (480 pages)
Publisher: Peachpit Press
Published: 10 Feb 2004

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Advanced 3D Photorealism Techniques Advanced 3D Photorealism Techniques by Bill Fleming

Advanced 3D Photorealism Techniques

by Bill Fleming


ISBN 13: 9780471344032

Format: Paperback (400 pages)
Publisher: John Wiley & Sons
Published: 01 Jun 1999

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Introducing AutoCAD Civil 3D 2010 Introducing AutoCAD Civil 3D 2010 by James Wedding P.E.,Rick Graham

Introducing AutoCAD Civil 3D 2010

by James Wedding P.E.,Rick Graham


ISBN 13: 9780470481523

Format: Paperback (336 pages)
Publisher: John Wiley & Sons
Published: 28 Jul 2009

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Using Visual Basic with AutoCAD Using Visual Basic with AutoCAD by Andrew G. Roe

Using Visual Basic with AutoCAD

by Andrew G. Roe


ISBN 13: 9780766803664

Format: Paperback (432 pages)
Publisher: Delmar Learning
Published: 01 Dec 1998

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3DS Max 5 for Windows (Visual QuickStart Guides) 3DS Max 5 for Windows (Visual QuickStart Guides) by Michele Matossian

3DS Max 5 for Windows (Visual QuickStart Guides)

by Michele Matossian


ISBN 13: 9780321180872

Format: Paperback (528 pages)
Publisher: Peachpit Press
Published: 17 Jul 2003

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