Introducing Maya 8: 3D for Beginners
by Dariush Derakhshani
ISBN 13: 9780470051351
Format: Paperback (480 pages) Publisher: Sybex Published: 27 Oct 2006
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Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series)
by David Geary
ISBN 13: 9780130796677
Format: Paperback (1622 pages) Publisher: Prentice Hall Published: 09 May 1999
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
Learning Autodesk 3ds Max 2008 Foundation
by Autodesk
ISBN 13: 9780240809274
Format: Paperback (480 pages) Publisher: Focal Press Published: 15 Dec 2007
Adobe GoLive 6 for Macintosh and Windows (Visual QuickStart Guides)
by Shelly Brisbin
ISBN 13: 9780321112224
Format: Paperback (512 pages) Publisher: Peachpit Press Published: 19 Apr 2002
Adobe GoLive 4 for Macintosh and Windows (Visual QuickStart Guides)
by Shely Brisbin
ISBN 13: 9780201354775
Format: Paperback (352 pages) Publisher: Peachpit Press Published: 30 Aug 1999
Creating the Art of the Game
by Matthew Omernick
ISBN 13: 9783404151325
Format: Paperback (320 pages) Publisher: New Riders Published: 23 Mar 2004
CSS Hacks and Filters: Making Cascading Stylesheets Work
by Joseph W. Lowery
ISBN 13: 9780764579851
Format: Paperback (282 pages) Publisher: John Wiley & Sons Published: 01 Jul 2005
Delphi Developer's Guide (Sams Developer's Guide)
by Steve Teixeira, Xavier Pacheco
ISBN 13: 9780672307041
Format: Paperback (950 pages) Publisher: Sams Publishing Published: Sep 1995
Unreal Tournament Game Programming for Teens
by John Flynt
ISBN 13: 9781598633467
Format: Paperback (304 pages) Publisher: Delmar Published: 07 Dec 2006
Effective TCL: Writing Better Programs in TCL and TK (Addison-Wesley Professional Computing Series)
by Mark Harrison,Michael McLennan
ISBN 13: 9780201634747
Format: Paperback (432 pages) Publisher: Addison Wesley Published: 08 Dec 1997
Beginning C ++ Through Game Programming, Second Edition
by Michael Dawson
ISBN 13: 9781598633603
Format: Paperback (361 pages) Publisher: Delmar Cengage Learning Published: 19 Dec 2006 Other Format: Paperback