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Showing 241 to 252 of 698 results
CSS Hacks and Filters: Making Cascading Stylesheets Work CSS Hacks and Filters: Making Cascading Stylesheets Work by Joseph W. Lowery

CSS Hacks and Filters: Making Cascading Stylesheets Work

by Joseph W. Lowery


ISBN 13: 9780764579851

Format: Paperback (282 pages)
Publisher: John Wiley & Sons
Published: 01 Jul 2005

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Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006
Other Format: Paperback

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After Effects Apprentice (DV Expert Series) After Effects Apprentice (DV Expert Series) by Chris and Trish Meyer

After Effects Apprentice (DV Expert Series)

by Chris and Trish Meyer


ISBN 13: 9780240809380

Format: Paperback (320 pages)
Publisher: Focal Press
Published: 30 May 2007

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Macromedia Dreamweaver MX 2004 Hands-on Training Macromedia Dreamweaver MX 2004 Hands-on Training by Garo Green

Macromedia Dreamweaver MX 2004 Hands-on Training

by Garo Green


ISBN 13: 9780321202970

Format: Paperback (720 pages)
Publisher: Peachpit Press
Published: 22 Dec 2003

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OpenGL Programming Guide: Release 1.1 (OTL) OpenGL Programming Guide: Release 1.1 (OTL) by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis

OpenGL Programming Guide: Release 1.1 (OTL)

by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis


ISBN 13: 9780201461381

Format: Paperback (650 pages)
Publisher: Addison Wesley
Published: 04 Apr 1997

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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Computer Graphics Using Open GL: United States Edition Computer Graphics Using Open GL: United States Edition by Francis S. Hill Jr.

Computer Graphics Using Open GL: United States Edition

by Francis S. Hill Jr.


ISBN 13: 9780023548567

Format: Paperback (922 pages)
Publisher: Pearson
Published: 03 May 2000
Other Format: Paperback

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Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series) Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series) by David Geary

Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series)

by David Geary


ISBN 13: 9780130796677

Format: Paperback (1622 pages)
Publisher: Prentice Hall
Published: 09 May 1999

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Hands-On Guide to Windows Media (Hands-On Guide Series) Hands-On Guide to Windows Media (Hands-On Guide Series) by Joe Follansbee Captain

Hands-On Guide to Windows Media (Hands-On Guide Series)

by Joe Follansbee Captain


ISBN 13: 9780240807591

Format: Paperback (288 pages)
Publisher: Focal Press
Published: 21 Nov 2005

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Stop Staring: Facial Modeling and Animation Done Right Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa

Stop Staring: Facial Modeling and Animation Done Right

by Jason Osipa


ISBN 13: 9780471789208

Format: Paperback (368 pages)
Publisher: Sybex
Published: 15 May 2007

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