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Physics for Game Developers Physics for Game Developers by David M Bourg

Physics for Game Developers

by David M Bourg


ISBN 13: 9780596000066

Format: Paperback (352 pages)
Publisher: O′Reilly
Published: 13 Nov 2001

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Beginning C++ Game Programming (Premier Press Game Development) Beginning C++ Game Programming (Premier Press Game Development) by Michael Dawson

Beginning C++ Game Programming (Premier Press Game Development)

by Michael Dawson


ISBN 13: 9781592002054

Format: Paperback (304 pages)
Publisher: Premier Press
Published: 13 May 2004
Other Format: Paperback

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Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials by Trish Meyer, Chris Meyer

Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials

by Trish Meyer, Chris Meyer


ISBN 13: 9781578202492

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 09 Jan 2004

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Teach Yourself Visually Digital Photography (Visual Read Less, Learn More) Teach Yourself Visually Digital Photography (Visual Read Less, Learn More) by Charlotte K. Lowrie

Teach Yourself Visually Digital Photography (Visual Read Less, Learn More)

by Charlotte K. Lowrie


ISBN 13: 9780764555961

Format: Paperback (304 pages)
Publisher: John Wiley & Sons
Published: 09 Jan 2004
Other Format: Paperback

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Hands-on AI with Java: Smart Gaming, Robotics, and More Hands-on AI with Java: Smart Gaming, Robotics, and More by Edwin Wise

Hands-on AI with Java: Smart Gaming, Robotics, and More

by Edwin Wise


ISBN 13: 9780071424967

Format: Paperback (352 pages)
Publisher: McGraw-Hill
Published: 01 Mar 2004

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The Non-Designer's Web Book The Non-Designer's Web Book by Robin Williams, John Tollett

The Non-Designer's Web Book

by Robin Williams, John Tollett


ISBN 13: 9780321303370

Format: Paperback (336 pages)
Publisher: Peachpit Press
Published: 16 Sep 2005
Other Format: Paperback

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Modeling a Character in 3DS Max Modeling a Character in 3DS Max by Paul Steed

Modeling a Character in 3DS Max

by Paul Steed


ISBN 13: 9781556228155

Format: Paperback (450 pages)
Publisher: Wordware Publishing Inc.
Published: Sep 2001

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3ds Max 7 Bible 3ds Max 7 Bible by Kelly L. Murdock

3ds Max 7 Bible

by Kelly L. Murdock


ISBN 13: 9780764579714

Format: Paperback (1294 pages)
Publisher: John Wiley & Sons
Published: 18 Mar 2005

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Macromedia Flash MX ActionScript Bible Macromedia Flash MX ActionScript Bible by Robert Reinhardt, Joey Lott

Macromedia Flash MX ActionScript Bible

by Robert Reinhardt, Joey Lott


ISBN 13: 9780764536144

Format: Paperback (1272 pages)
Publisher: John Wiley & Sons
Published: 06 Sep 2002

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Digital Texturing and Painting Digital Texturing and Painting by Owen Demers

Digital Texturing and Painting

by Owen Demers


ISBN 13: 9780735709188

Format: Paperback (360 pages)
Publisher: New Riders
Published: 09 Aug 2001

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Transcending CSS: The Fine Art of Web Design (Voices That Matter) Transcending CSS: The Fine Art of Web Design (Voices That Matter) by Andy Clarke,Molly E. Holzschlag,Aaron Gustafson,Mark Boulton

Transcending CSS: The Fine Art of Web Design (Voices That Matter)

by Andy Clarke,Molly E. Holzschlag,Aaron Gustafson,Mark Boulton


ISBN 13: 9780321410979

Format: Paperback (384 pages)
Publisher: New Riders
Published: 15 Nov 2006

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Advanced Painter Techniques Advanced Painter Techniques by Don Seegmiller

Advanced Painter Techniques

by Don Seegmiller


ISBN 13: 9780470284933

Format: Paperback (304 pages)
Publisher: Sybex
Published: 22 Aug 2008

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