Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
by Michael Ingrassia
ISBN 13: 9780240810645
Format: Paperback (416 pages) Publisher: Focal Press Published: 19 Nov 2008
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Framework Design Guidelines: Conventions, Idioms, and Patterns for Reusable .NET Libraries: Conventions, Idioms, and Patterns for Reuseable .NET Libraries (Microsoft .Net Development)
by Krzysztof Cwalina, Brad Abrams
ISBN 13: 9780321545619
Format: Hardcover (480 pages) Publisher: Addison Wesley Published: 22 Oct 2008
The Non-Designer's Web Book
by Robin Williams, John Tollett
ISBN 13: 9780321303370
Format: Paperback (336 pages) Publisher: Peachpit Press Published: 16 Sep 2005 Other Format: Paperback
The LaTeX Graphics Companion: Illustrating Documents with TeX and Postscript (Addison-Wesley Series on Tools and Techniques for Computer Typesetting)
by Michel Goossens,Sebastian Rahtz,Frank Mittelbach
ISBN 13: 9780201854695
Format: Paperback (608 pages) Publisher: Addison Wesley Published: 15 Apr 1997
A Project Guide to UX Design: For User Experience Designers in the Field or in the Making (Voices That Matter)
by Russ Unger,Carolyn Chandler
ISBN 13: 9780321607379
Format: Paperback (288 pages) Publisher: New Riders Published: 13 Mar 2009
The Game Animator's Guide to Maya
by Michael McKinley
ISBN 13: 9780470038574
Format: Paperback (251 pages) Publisher: John Wiley & Sons Published: 23 Jun 2006
Model Checking
by EM Clarke
ISBN 13: 9780262032704
Format: Hardcover (314 pages) Publisher: MIT Press Published: 04 Feb 2000
Adobe After Effects 6.0.: Classroom in a Book (Classroom in a Book (Adobe))
by Adobe Creative Team
ISBN 13: 9780321193797
Format: Paperback (392 pages) Publisher: Adobe Published: 10 Oct 2003
Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
by Aaron Reed
ISBN 13: 9780596521950
Format: Illustrated (510 pages) Publisher: O'Reilly Media Published: 05 Dec 2008
Digital Images: A Practical Guide
by Adele Droblas-Greenberg, Seth Greenberg
ISBN 13: 9780078821134
Format: Paperback (431 pages) Publisher: Osborne/McGraw-Hill,U.S. Published: 01 Sep 1995
Poly-Modeling with 3ds Max: Thinking Outside of the Box
by Todd Daniele
ISBN 13: 9780240810928
Format: Paperback (288 pages) Publisher: Focal Press Published: 20 Nov 2008
Physics for Game Developers
by David M Bourg
ISBN 13: 9780596000066
Format: Paperback (352 pages) Publisher: O′Reilly Published: 13 Nov 2001