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Data Modeling: Theory and Practice Data Modeling: Theory and Practice by Graeme Simsion

Data Modeling: Theory and Practice

by Graeme Simsion


ISBN 13: 9780977140015

Format: Perfect Paperback (416 pages)
Publisher: Technics Publications LLC
Published: 30 Jun 2007

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Multiplayer Gaming and Engine Coding for the Torque Game Engine Multiplayer Gaming and Engine Coding for the Torque Game Engine by Edward F. Maurina

Multiplayer Gaming and Engine Coding for the Torque Game Engine

by Edward F. Maurina


ISBN 13: 9781568814223

Format: Paperback (450 pages)
Publisher: A K Peters
Published: 03 Oct 2008

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Video Games and Interactive Media: A Glimpse at New Digital Entertainment Video Games and Interactive Media: A Glimpse at New Digital Entertainment by Stephane Natkin

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

by Stephane Natkin


ISBN 13: 9781568812977

Format: Paperback (135 pages)
Publisher: A K Peters
Published: 08 Jun 2006

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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New : $32.83  
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3D Game Animation For Dummies 3D Game Animation For Dummies by N/A

3D Game Animation For Dummies

by N/A


ISBN 13: 9780764587894

Format: Paperback (399 pages)
Publisher: John Wiley & Sons
Published: 10 Jun 2005

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Computer-Graphic Facial Reconstruction Computer-Graphic Facial Reconstruction by John G. Clement,Murray K. Marks

Computer-Graphic Facial Reconstruction

by John G. Clement,Murray K. Marks


ISBN 13: 9780124730519

Format: Hardcover (384 pages)
Publisher: Academic Press
Published: 02 Jul 2005

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New : $86.83  
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Game Graphics Programming Game Graphics Programming by Allen Sherrod

Game Graphics Programming

by Allen Sherrod


ISBN 13: 9781584505167

Format: Hardcover (672 pages)
Publisher: Delmar
Published: 26 Jul 2008

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New : $64.80  
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Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics) Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics) by Philip Schneider,David H. Eberly

Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

by Philip Schneider,David H. Eberly


ISBN 13: 9781558605947

Format: Hardcover (1056 pages)
Publisher: Morgan Kaufmann
Published: 10 Oct 2002

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New : $92.98  
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Handbook of Mathematical Models in Computer Vision Handbook of Mathematical Models in Computer Vision by

Handbook of Mathematical Models in Computer Vision

by


ISBN 13: 9780387263717

Format: Hardcover (605 pages)
Publisher: Springer
Published: 16 Dec 2005

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New : $120.31  
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