Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers (Interactive Technologies)
by Panos Markopoulos,Janet Read,Stuart MacFarlane,Johanna Hoysniemi
ISBN 13: 9780123741110
Format: Illustrated (396 pages) Publisher: Morgan Kaufmann Published: 24 May 2008
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Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morgan Kaufmann Series in Computer Graphics)
by David Gould
ISBN 13: 9781558608351
Format: Illustrated (528 pages) Publisher: Morgan Kaufmann Published: 07 Jan 2003
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games (Gama Network)
by Austin Grossman
ISBN 13: 9781578202140
Format: Paperback (352 pages) Publisher: Focal Press Published: 02 Jan 2003
Animation Writing and Development: From Script Development to Pitch (Focal Press Visual Effects and Animation)
by Jean Wright
ISBN 13: 9780240805498
Format: Paperback (354 pages) Publisher: Routledge Published: 17 Feb 2005
Bond Graph Methodology: Development and Analysis of Multidisciplinary Dynamic System Models
by Wolfgang Borutzky
ISBN 13: 9781848828810
Format: Hardcover (686 pages) Publisher: Springer Published: 04 Feb 2010
Line Drawing Interpretation
by Martin Cooper
ISBN 13: 9781848002289
Format: Illustrated (268 pages) Publisher: Springer Published: 03 Nov 2008
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006
Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C
by Jean J. Labrosse
ISBN 13: 9780879306045
Format: Hardcover (640 pages) Publisher: CRC Press Published: 12 Jan 1999
Advances in Computation and Intelligence: 4th International Symposium on Intelligence Computation and Applications, ISICA 2009, Huangshi, China, . . . ... 5821 (Lecture Notes in Computer Science)
by Zhihua Cai, Zhenhua Li, Zhuo Kang, Yong Liu
ISBN 13: 9783642048425
Format: Paperback (554 pages) Publisher: Springer Published: 05 Oct 2009
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
Accelerated Silverlight 2 (Expert's Voice in .Net)
by Jeff Scanlon
ISBN 13: 9781430210764
Format: Paperback (368 pages) Publisher: APRESS Published: 20 Oct 2008
Mac OS X Leopard Pocket Guide: The Ultimate Mac OS X Quick Reference Guide (Pocket Reference)
by Chuck Toporek
ISBN 13: 9780596529819
Format: Paperback (224 pages) Publisher: O'Reilly Media Published: 06 Nov 2007