Beginning XNA 3.0 Game Programming: From Novice to Professional (Expert's Voice in XNA)
by N/A
ISBN 13: 9781430218173
Format: Paperback (448 pages) Publisher: APRESS Published: 01 Apr 2009
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ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book (Classroom in a Book (Adobe))
ISBN 13: 9780321704474
Format: Paperback (384 pages) Publisher: Adobe Published: 18 Jun 2010
Raw Workflow from Capture to Archives: A Complete Digital Photographer's Guide to Raw Imaging
by Philip Andrews,Yvonne J. Butler,Joe Farace
ISBN 13: 9780240807522
Format: Paperback (304 pages) Publisher: Focal Press Published: 18 Aug 2006
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins
by Pete Draper
ISBN 13: 9780240520193
Format: Paperback (408 pages) Publisher: Focal Press Published: 25 Apr 2006
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
by Edward Maurina
ISBN 13: 9781568812847
Format: Paperback (600 pages) Publisher: A K Peters Published: 01 Apr 2006
Algorithms for Image Processing and Computer Vision
by J. R. Parker
ISBN 13: 9780471140566
Format: Paperback (432 pages) Publisher: John Wiley & Sons Published: 05 Dec 1996
Programming Visual Basic .NET: Core Reference
by Francesco Balena
ISBN 13: 9780735613751
Format: Hardcover (1616 pages) Publisher: Microsoft Press Published: 17 Apr 2002
Learning Autodesk Maya 2008: The Special Effects Handbook
by Autodesk Maya Press
ISBN 13: 9781897177396
Format: Paperback (656 pages) Publisher: John Wiley & Sons Published: 26 Oct 2007
Introduction to Google SketchUp (Wiley Pathways)
by Aidan Chopra,Laura Town
ISBN 13: 9780470175651
Format: Paperback (480 pages) Publisher: John Wiley & Sons Published: 12 Oct 2007
Maya 8 at a Glance
by George Maestri,Mick Larkins
ISBN 13: 9780470056578
Format: Paperback (240 pages) Publisher: Sybex Published: 29 Sep 2006
Matchmoving: The Invisible Art of Camera Tracking
by Tim Dobbert
ISBN 13: 9780782144031
Format: Paperback (288 pages) Publisher: John Wiley & Sons Published: 04 Mar 2005
Game Character Modeling and Animation with 3ds Max
by Yancey Clinton
ISBN 13: 9780240809786
Format: Paperback (360 pages) Publisher: Focal Press Published: 12 Oct 2007