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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240807683

Format: Paperback (368 pages)
Publisher: CRC Press
Published: 23 Mar 2006
Other Format: Paperback

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The Art of Game Worlds The Art of Game Worlds by Dave Morris,Leo Hartas

The Art of Game Worlds

by Dave Morris,Leo Hartas


ISBN 13: 9781904705345

Format: Paperback (192 pages)
Publisher: ILEX
Published: 13 Sep 2004
Other Format: Paperback

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The Ultimate Guide to Video Game Writing and Design The Ultimate Guide to Video Game Writing and Design by Flint Dille,John Zuur Platten

The Ultimate Guide to Video Game Writing and Design

by Flint Dille,John Zuur Platten


ISBN 13: 9781580650663

Format: Illustrated (272 pages)
Publisher: Clarkson Potter/Ten Speed
Published: 01 Mar 2008

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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240811482

Format: Paperback (419 pages)
Publisher: Focal Press
Published: 28 May 2009
Other Format: Paperback

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Game Design for Teens (Premier Press Game Development) Game Design for Teens (Premier Press Game Development) by Les Pardew, Eric Nunamaker, Scott Pugh, Ross Wolfley, Brent Iverson

Game Design for Teens (Premier Press Game Development)

by Les Pardew, Eric Nunamaker, Scott Pugh, Ross Wolfley, Brent Iverson


ISBN 13: 9781592004966

Format: Paperback (300 pages)
Publisher: Premier Press
Published: 30 Sep 2004

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Flash Frames: A New Pop Culture Flash Frames: A New Pop Culture by Laurie Dolphin,Stuart S. Shapiro,Stan Lee

Flash Frames: A New Pop Culture

by Laurie Dolphin,Stuart S. Shapiro,Stan Lee


ISBN 13: 9780823018376

Format: Paperback (128 pages)
Publisher: Watson-Guptill Publications Inc.,U.S.
Published: 01 Apr 2002

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Creating the Art of the Game Creating the Art of the Game by Matthew Omernick

Creating the Art of the Game

by Matthew Omernick


ISBN 13: 9783404151325

Format: Paperback (320 pages)
Publisher: New Riders
Published: 23 Mar 2004

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1000 Game Heroes: MI 1000 Game Heroes: MI by David Choquet

1000 Game Heroes: MI

by David Choquet


ISBN 13: 9783822816332

Format: Paperback (608 pages)
Publisher: Taschen GmbH
Published: 27 Sep 2002

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Augmented Learning: Research and Design of Mobile Educational Games Augmented Learning: Research and Design of Mobile Educational Games by E Klopfer

Augmented Learning: Research and Design of Mobile Educational Games

by E Klopfer


ISBN 13: 9780262113151

Format: Hardcover (251 pages)
Publisher: MIT Press
Published: 16 May 2008

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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

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The Art of Game Worlds The Art of Game Worlds by Dave Morris, Leo Hartas

The Art of Game Worlds

by Dave Morris, Leo Hartas


ISBN 13: 9780060724306

Format: Paperback (192 pages)
Publisher: Harper Design International
Published: 08 Mar 2005
Other Format: Paperback

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The Games Design Reader – A Rules of Play Anthology (The MIT Press) The Games Design Reader – A Rules of Play Anthology (The MIT Press) by Katie Salen,Eric Zimmerman

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262195362

Format: Illustrated (960 pages)
Publisher: MIT Press
Published: 03 Jan 2006

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