1000 Game Heroes: MI
by David Choquet
ISBN 13: 9783822816332
Format: Paperback (608 pages) Publisher: Taschen GmbH Published: 27 Sep 2002
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Fantasy Art Workshop: Mastering Digital Painting Techniques
by ImagineFX
ISBN 13: 9781843404729
Format: Paperback (208 pages) Publisher: Collins & Brown Published: 01 Jan 2009
The Ultimate Guide to Video Game Writing and Design
by Flint Dille,John Zuur Platten
ISBN 13: 9781580650663
Format: Illustrated (272 pages) Publisher: Clarkson Potter/Ten Speed Published: 01 Mar 2008
3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240811482
Format: Paperback (419 pages) Publisher: Focal Press Published: 28 May 2009 Other Format: Paperback
ISBN 13: 9780240807683
Format: Paperback (368 pages) Publisher: CRC Press Published: 23 Mar 2006 Other Format: Paperback
Augmented Learning: Research and Design of Mobile Educational Games
by E Klopfer
ISBN 13: 9780262113151
Format: Hardcover (251 pages) Publisher: MIT Press Published: 16 May 2008
Creating the Art of the Game
by Matthew Omernick
ISBN 13: 9783404151325
Format: Paperback (320 pages) Publisher: New Riders Published: 23 Mar 2004
Macromedia Flash MX 2004 Game Design Demystified: Your comprehensive guide to creating games using Flash MX 2004
by Jobe Makar, Ben Winiarczyk
ISBN 13: 9780735713987
Format: Paperback (528 pages) Publisher: Macromedia Press Published: 17 Mar 2004
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
by Wes McDermott
ISBN 13: 9780240815633
Format: Paperback (272 pages) Publisher: Focal Press Published: 18 Nov 2010
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design (The MIT Press)
by Collins,Karen
ISBN 13: 9780262033787
Format: Hardcover (216 pages) Publisher: The MIT Press Published: 31 Oct 2008
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006 Other Format: Hardcover
Casual Game Design: Designing Play for the Gamer in ALL of Us
by Gregory Trefry
ISBN 13: 9780123749536
Format: Paperback (264 pages) Publisher: Morgan Kaufmann Published: 05 Mar 2010