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Showing 97 to 108 of 447 results
Numerical Methods Using MATLAB Numerical Methods Using MATLAB by Garold J. Borse

Numerical Methods Using MATLAB

by Garold J. Borse


ISBN 13: 9780534938222

Format: Hardcover (656 pages)
Publisher: PWS
Published: 13 Dec 1996

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3D Game Environments: Create Professional 3D Game Worlds 3D Game Environments: Create Professional 3D Game Worlds by Luke Ahearn,Luke Ahearn

3D Game Environments: Create Professional 3D Game Worlds

by Luke Ahearn,Luke Ahearn


ISBN 13: 9780240808956

Format: Paperback (400 pages)
Publisher: Focal Press
Published: 13 May 2008

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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

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Creating Web Pages with HTML Simplified (IDG's 3-D visual series) Creating Web Pages with HTML Simplified (IDG's 3-D visual series) by Ruth Maran

Creating Web Pages with HTML Simplified (IDG's 3-D visual series)

by Ruth Maran


ISBN 13: 9780764560675

Format: Paperback (240 pages)
Publisher: John Wiley & Sons
Published: 09 Sep 1999

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Mastering SIMULINK (Matlab Curriculum Series) Mastering SIMULINK (Matlab Curriculum Series) by James B. Dabney,Thomas L. Harman

Mastering SIMULINK (Matlab Curriculum Series)

by James B. Dabney,Thomas L. Harman


ISBN 13: 9780132437677

Format: Textbook Binding (345 pages)
Publisher: Prentice Hall
Published: 29 Dec 1997

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Collada: Sailing the Gulf of 3D Digital Content Creation Collada: Sailing the Gulf of 3D Digital Content Creation by Remi Arnaud, Mark C. Barnes

Collada: Sailing the Gulf of 3D Digital Content Creation

by Remi Arnaud, Mark C. Barnes


ISBN 13: 9781568812878

Format: Illustrated (262 pages)
Publisher: A K Peters/CRC Press
Published: 26 Oct 2006

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Probability Modelling and Computer Simulation (Duxbury Series in St) Probability Modelling and Computer Simulation (Duxbury Series in St) by N.S. Matloff

Probability Modelling and Computer Simulation (Duxbury Series in St)

by N.S. Matloff


ISBN 13: 9780534918545

Format: Hardcover (358 pages)
Publisher: PWS
Published: 14 Mar 1988

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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics by David H. Eberly

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

by David H. Eberly


ISBN 13: 9781558605930

Format: Hardcover (561 pages)
Publisher: CRC Press
Published: 09 Oct 2000
Other Format: Hardcover

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Flash MX 3D Graphics Bible Flash MX 3D Graphics Bible by Matthew David

Flash MX 3D Graphics Bible

by Matthew David


ISBN 13: 9780764537110

Format: Paperback (696 pages)
Publisher: John Wiley & Sons
Published: 09 May 2003

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