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Mastering SIMULINK (Matlab Curriculum Series) Mastering SIMULINK (Matlab Curriculum Series) by James B. Dabney,Thomas L. Harman

Mastering SIMULINK (Matlab Curriculum Series)

by James B. Dabney,Thomas L. Harman


ISBN 13: 9780132437677

Format: Textbook Binding (345 pages)
Publisher: Prentice Hall
Published: 29 Dec 1997

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Programming in Three Dimensions: 3-D Graphics, Ray Tracing and Animation Programming in Three Dimensions: 3-D Graphics, Ray Tracing and Animation by Sandra Leonard

Programming in Three Dimensions: 3-D Graphics, Ray Tracing and Animation

by Sandra Leonard


ISBN 13: 9780137266135

Format: Paperback (500 pages)
Publisher: Prentice-Hall
Published: 01 Jun 1992

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Advanced 3D Photorealism Techniques Advanced 3D Photorealism Techniques by Bill Fleming

Advanced 3D Photorealism Techniques

by Bill Fleming


ISBN 13: 9780471344032

Format: Paperback (400 pages)
Publisher: John Wiley & Sons
Published: 01 Jun 1999

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Foundation 3DS Max 8 Architectural Visualization Foundation 3DS Max 8 Architectural Visualization by Brian L. Smith

Foundation 3DS Max 8 Architectural Visualization

by Brian L. Smith


ISBN 13: 9781590595572

Format: Illustrated (588 pages)
Publisher: Springer
Published: 18 Dec 2006

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3ds Max 2009 Bible 3ds Max 2009 Bible by Kelly L. Murdock

3ds Max 2009 Bible

by Kelly L. Murdock


ISBN 13: 9780470381304

Format: Paperback (1252 pages)
Publisher: John Wiley & Sons
Published: 08 Aug 2008
Other Format: Paperback

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OpenGL SuperBible OpenGL SuperBible by Richard S Wright, Benjamin Lipchak

OpenGL SuperBible

by Richard S Wright, Benjamin Lipchak


ISBN 13: 9780672326011

Format: Paperback (1200 pages)
Publisher: Sams
Published: 30 Jun 2004

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Graphics Gems III: IBM Version (Book & diskette) Graphics Gems III: IBM Version (Book & diskette) by David Kirk

Graphics Gems III: IBM Version (Book & diskette)

by David Kirk


ISBN 13: 9780124096738

Format: Hardcover (631 pages)
Publisher: Morgan Kaufmann
Published: 25 Apr 1994

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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3-D Photorealism Toolkit (Toolkits) 3-D Photorealism Toolkit (Toolkits) by Bill Fleming

3-D Photorealism Toolkit (Toolkits)

by Bill Fleming


ISBN 13: 9780471253464

Format: Paperback (352 pages)
Publisher: John Wiley & Sons
Published: 20 May 1998

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Collada: Sailing the Gulf of 3D Digital Content Creation Collada: Sailing the Gulf of 3D Digital Content Creation by Remi Arnaud, Mark C. Barnes

Collada: Sailing the Gulf of 3D Digital Content Creation

by Remi Arnaud, Mark C. Barnes


ISBN 13: 9781568812878

Format: Illustrated (262 pages)
Publisher: A K Peters/CRC Press
Published: 26 Oct 2006

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