Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine
by Brian C. Ladd, Christopher James Jenkins
ISBN 13: 9780470212844
Format: Illustrated (528 pages) Publisher: Wiley Published: 28 Apr 2010
Save for later
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
Game Programming Gems 6 (Game Development Series)
by Mike Dickheiser
ISBN 13: 9781584504504
Format: Hardcover (695 pages) Publisher: Charles River Media Published: 06 Apr 2006
Break Into The Game Industry: How To Get A Job Making Video Games (CERTIFICATION & CAREER - OMG)
by Ernest Adams
ISBN 13: 9780072226607
Format: Illustrated (352 pages) Publisher: McGraw-Hill Osborne Media Published: 01 Jun 2003
The Ultimate Guide to Video Game Writing and Design
by Flint Dille,John Zuur Platten
ISBN 13: 9781580650663
Format: Illustrated (272 pages) Publisher: Clarkson Potter/Ten Speed Published: 01 Mar 2008
Learn BlackBerry Games Development (Books for Professionals by Professionals)
by Carol Hamer
ISBN 13: 9781430227182
Format: Illustrated (504 pages) Publisher: Apress Published: 29 Mar 2010
Philosophy Through Video Games
by Jon Cogburn, Mark Silcox
ISBN 13: 9780415988575
Format: Hardcover (216 pages) Publisher: Routledge Published: 23 Dec 2008 Other Format: Paperback
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
by David H. Eberly
ISBN 13: 9780122290640
Format: Hardcover (752 pages) Publisher: Morgan Kaufmann Published: 19 Jan 2005