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Computer Games: Text, Narrative and Play Computer Games: Text, Narrative and Play by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott

Computer Games: Text, Narrative and Play

by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott


ISBN 13: 9780745634012

Format: Paperback (224 pages)
Publisher: Polity Press
Published: 01 Feb 2006

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Programming Video Games for the Evil Genius Programming Video Games for the Evil Genius by Ian Cinnamon

Programming Video Games for the Evil Genius

by Ian Cinnamon


ISBN 13: 9780071497527

Format: Paperback (316 pages)
Publisher: Tab Electronics
Published: 01 Apr 2008

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New : $33.15  
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Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) by Marja Helena Kankaanranta,Pekka Neittaanmäki

Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)

by Marja Helena Kankaanranta,Pekka Neittaanmäki


ISBN 13: 9781402094958

Format: Hardcover (216 pages)
Publisher: Springer
Published: 16 Dec 2008

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New : $185.85  
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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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New : $36.72  
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3D Game Animation For Dummies 3D Game Animation For Dummies by N/A

3D Game Animation For Dummies

by N/A


ISBN 13: 9780764587894

Format: Paperback (399 pages)
Publisher: John Wiley & Sons
Published: 10 Jun 2005

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New : $16.51  
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Beginning iPhone Games Development (Books for Professionals by Professionals) Beginning iPhone Games Development (Books for Professionals by Professionals) by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy

Beginning iPhone Games Development (Books for Professionals by Professionals)

by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy


ISBN 13: 9781430225997

Format: Paperback (728 pages)
Publisher: APRESS
Published: 28 Apr 2010

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New : $35.95  
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Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

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New : $74.33  
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Prediction, Learning, and Games Prediction, Learning, and Games by Nicolo Cesa-Bianchi,Gabor Lugosi

Prediction, Learning, and Games

by Nicolo Cesa-Bianchi,Gabor Lugosi


ISBN 13: 9780521841085

Format: Illustrated (408 pages)
Publisher: Cambridge University Press
Published: 13 Mar 2006

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New : $94.01  
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AI for Games Developers AI for Games Developers by David M Bourg,Glenn Seemann

AI for Games Developers

by David M Bourg,Glenn Seemann


ISBN 13: 9780596005559

Format: Illustrated (390 pages)
Publisher: O′Reilly
Published: 02 Aug 2004

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New : $32.53  
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