Beginning .NET Game Programming in C# (Books for Professionals by Professionals the Expert's Voice)
by David Weller
ISBN 13: 9781590593196
Format: Paperback (444 pages) Publisher: Apress Published: 01 Apr 2004
Save for later
Evaluating User Experience in Games: Concepts and Methods (Human-Computer Interaction Series)
by
ISBN 13: 9781848829626
Format: Hardcover (277 pages) Publisher: Springer Published: 19 May 2010
Computer Games: Text, Narrative and Play
by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott
ISBN 13: 9780745634012
Format: Paperback (224 pages) Publisher: Polity Press Published: 01 Feb 2006
Programming Video Games for the Evil Genius
by Ian Cinnamon
ISBN 13: 9780071497527
Format: Paperback (316 pages) Publisher: Tab Electronics Published: 01 Apr 2008
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games (Gama Network)
by Austin Grossman
ISBN 13: 9781578202140
Format: Paperback (352 pages) Publisher: Focal Press Published: 02 Jan 2003
Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)
by Marja Helena Kankaanranta,Pekka Neittaanmäki
ISBN 13: 9781402094958
Format: Hardcover (216 pages) Publisher: Springer Published: 16 Dec 2008
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
3D Game Animation For Dummies
by N/A
ISBN 13: 9780764587894
Format: Paperback (399 pages) Publisher: John Wiley & Sons Published: 10 Jun 2005
Beginning iPhone Games Development (Books for Professionals by Professionals)
by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy
ISBN 13: 9781430225997
Format: Paperback (728 pages) Publisher: APRESS Published: 28 Apr 2010
Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)
by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg
ISBN 13: 9783642111976
Format: Paperback (273 pages) Publisher: Springer Published: 21 Dec 2009
Prediction, Learning, and Games
by Nicolo Cesa-Bianchi,Gabor Lugosi
ISBN 13: 9780521841085
Format: Illustrated (408 pages) Publisher: Cambridge University Press Published: 13 Mar 2006
AI for Games Developers
by David M Bourg,Glenn Seemann
ISBN 13: 9780596005559
Format: Illustrated (390 pages) Publisher: O′Reilly Published: 02 Aug 2004