Buy Used and New Games Books

Results for Games

Showing 121 to 132 of 162 results
AI for Games Developers AI for Games Developers by David M Bourg,Glenn Seemann

AI for Games Developers

by David M Bourg,Glenn Seemann


ISBN 13: 9780596005559

Format: Illustrated (390 pages)
Publisher: O′Reilly
Published: 02 Aug 2004

Save for later

 
New : $34.56  
New : $34.56
The Games Design Reader – A Rules of Play Anthology (The MIT Press) The Games Design Reader – A Rules of Play Anthology (The MIT Press) by Katie Salen,Eric Zimmerman

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262195362

Format: Illustrated (960 pages)
Publisher: MIT Press
Published: 03 Jan 2006

Save for later

 
New : $100.48  
New : $100.48
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

Save for later

 
New : $77.37  
New : $77.37
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

Save for later

 
New : $55.13  
New : $55.13
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

Save for later

 
New : $29.67  
New : $29.67
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff; Fulton, Steve Fulton

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

by Jeff; Fulton, Steve Fulton


ISBN 13: 9781430226147

Format: Paperback (664 pages)
Publisher: FRIENDS OF ED
Published: 17 Mar 2010

Save for later

 
New : $44.38  
New : $44.38
Rules of Play: Game Design Fundamentals Rules of Play: Game Design Fundamentals by Katie Salen,Eric Zimmerman

Rules of Play: Game Design Fundamentals

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262240451

Format: Illustrated (688 pages)
Publisher: MIT Press
Published: 04 Nov 2003

Save for later

 
New : $71.06  
New : $71.06
Producing Games: From Business and Budgets to Creativity and Design Producing Games: From Business and Budgets to Creativity and Design by D Cohen,Sergio Bustamante

Producing Games: From Business and Budgets to Creativity and Design

by D Cohen,Sergio Bustamante


ISBN 13: 9780240810706

Format: Illustrated (304 pages)
Publisher: Routledge
Published: 21 Oct 2009

Save for later

 
New : $44.07  
New : $44.07
The Game Maker's Apprentice: Game Development for Beginners The Game Maker's Apprentice: Game Development for Beginners by Jacob Habgood,Mark Overmars

The Game Maker's Apprentice: Game Development for Beginners

by Jacob Habgood,Mark Overmars


ISBN 13: 9781590596159

Format: Paperback (336 pages)
Publisher: Apress
Published: 28 Jul 2006

Save for later

 
New : $54.24  
New : $54.24