Game Physics Pearls
by
ISBN 13: 9781568814742
Format: Hardcover (300 pages) Publisher: A K Peters/CRC Press Published: 23 Jul 2010
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AdvancED Game Design with Flash
by Rex van der Spuy
ISBN 13: 9781430227397
Format: Paperback (808 pages) Publisher: FRIENDS OF ED Published: 02 Sep 2010
Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap
by David Wesley,Gloria Barczak
ISBN 13: 9780566091674
Format: Hardcover (278 pages) Publisher: Gower Published: 01 Jun 2010
The Game Maker's Companion Book/CD Package
by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks
ISBN 13: 9781430228264
Format: Paperback (440 pages) Publisher: APRESS Published: 30 Sep 2010
Story and Simulations for Serious Games: Tales from the Trenches
by Nick Iuppa,Terry Borst
ISBN 13: 9780240807881
Format: Paperback (272 pages) Publisher: Focal Press Published: 04 Jan 2007
Introduction to Game Programming with C++ (Wordware Game Developer's Library)
by Alan Thorn
ISBN 13: 9781598220322
Format: Paperback (392 pages) Publisher: Wordware Publishing Inc. Published: 11 Jul 2007
Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)
by James Silva,John Sedlak
ISBN 13: 9781430209799
Format: Paperback (450 pages) Publisher: APRESS Published: 17 Sep 2008
Writing Game Center Apps in iOS: Bringing Your Players Into the Game
by Vandad Nahavandipoor
ISBN 13: 9781449305659
Format: Paperback (78 pages) Publisher: O'Reilly Media Published: 13 May 2011
Logic and Games on Automatic Structures: Playing with Quantifiers and Decompositions (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
by Lukasz Kaiser
ISBN 13: 9783642228063
Format: Paperback (130 pages) Publisher: Springer Published: 22 Jul 2011
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
by Mario Andres Pagella
ISBN 13: 9781449304751
Format: Paperback (154 pages) Publisher: O'Reilly Media Published: 07 Sep 2011
Fun and Games: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings (Lecture Notes in Computer Science / Programming and Software Engineering)
ISBN 13: 9783540883210
Format: Paperback (203 pages) Publisher: Springer Published: 08 Oct 2008
Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics)
ISBN 13: 9783540892199
Format: Paperback (257 pages) Publisher: Springer Published: 19 Nov 2008