The Game Maker's Companion Book/CD Package
by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks
ISBN 13: 9781430228264
Format: Paperback (440 pages) Publisher: APRESS Published: 30 Sep 2010
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Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
by
ISBN 13: 9781605663609
Format: Hardcover (394 pages) Publisher: Information Science Reference Published: 15 May 2009
PSP Game Creation for Teens
by Michael Duggan
ISBN 13: 9781435457843
Format: Paperback (375 pages) Publisher: Delmar Cengage Learning Published: 19 Jan 2011
Writing Game Center Apps in iOS: Bringing Your Players Into the Game
by Vandad Nahavandipoor
ISBN 13: 9781449305659
Format: Paperback (78 pages) Publisher: O'Reilly Media Published: 13 May 2011
Logic and Games on Automatic Structures: Playing with Quantifiers and Decompositions (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
by Lukasz Kaiser
ISBN 13: 9783642228063
Format: Paperback (130 pages) Publisher: Springer Published: 22 Jul 2011
Unity Game Development Essentials
by W Goldstone
ISBN 13: 9781847198181
Format: Paperback (316 pages) Publisher: PACKT PUBLISHING Published: 13 Oct 2009
AI for Games and Animation: A Cognitive Modeling Approach
by John David Funge
ISBN 13: 9781568811031
Format: Hardcover (236 pages) Publisher: A K Peters/CRC Press Published: 22 Jul 1999
Chips Challenging Champions: Games, Computers and Artificial Intelligence
by Jonathan Schaeffer
ISBN 13: 9780444509499
Format: Illustrated (370 pages) Publisher: North Holland Published: 17 Apr 2002
Fun and Games: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings (Lecture Notes in Computer Science / Programming and Software Engineering)
ISBN 13: 9783540883210
Format: Paperback (203 pages) Publisher: Springer Published: 08 Oct 2008
Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics)
ISBN 13: 9783540892199
Format: Paperback (257 pages) Publisher: Springer Published: 19 Nov 2008
Automata, Logics, and Infinite Games: A Guide to Current Research (Lecture Notes in Computer Science)
ISBN 13: 9783540003885
Format: Paperback (396 pages) Publisher: Springer Published: 13 Dec 2002
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
by Stephane Natkin
ISBN 13: 9781568812977
Format: Paperback (135 pages) Publisher: A K Peters Published: 08 Jun 2006