AI for Games and Animation: A Cognitive Modeling Approach
by John David Funge
ISBN 13: 9781568811031
Format: Hardcover (236 pages) Publisher: A K Peters/CRC Press Published: 22 Jul 1999
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Chips Challenging Champions: Games, Computers and Artificial Intelligence
by Jonathan Schaeffer
ISBN 13: 9780444509499
Format: Illustrated (370 pages) Publisher: North Holland Published: 17 Apr 2002
Computer Visualization for the Theatre: 3D Modelling for Designers
by Gavin Carver,Christine White
ISBN 13: 9780240516172
Format: Paperback (240 pages) Publisher: Focal Press Published: 11 Aug 2003
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
by
ISBN 13: 9781605663609
Format: Hardcover (394 pages) Publisher: Information Science Reference Published: 15 May 2009
PSP Game Creation for Teens
by Michael Duggan
ISBN 13: 9781435457843
Format: Paperback (375 pages) Publisher: Delmar Cengage Learning Published: 19 Jan 2011
Fun and Games: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings (Lecture Notes in Computer Science / Programming and Software Engineering)
ISBN 13: 9783540883210
Format: Paperback (203 pages) Publisher: Springer Published: 08 Oct 2008
Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics)
ISBN 13: 9783540892199
Format: Paperback (257 pages) Publisher: Springer Published: 19 Nov 2008
Automata, Logics, and Infinite Games: A Guide to Current Research (Lecture Notes in Computer Science)
ISBN 13: 9783540003885
Format: Paperback (396 pages) Publisher: Springer Published: 13 Dec 2002
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
by Stephane Natkin
ISBN 13: 9781568812977
Format: Paperback (135 pages) Publisher: A K Peters Published: 08 Jun 2006
Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)
by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg
ISBN 13: 9783642111976
Format: Paperback (273 pages) Publisher: Springer Published: 21 Dec 2009
Evaluating User Experience in Games: Concepts and Methods (Human-Computer Interaction Series)
ISBN 13: 9781848829626
Format: Hardcover (277 pages) Publisher: Springer Published: 19 May 2010
Computer Games: Text, Narrative and Play
by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott
ISBN 13: 9780745634012
Format: Paperback (224 pages) Publisher: Polity Press Published: 01 Feb 2006