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Showing 97 to 108 of 136 results
AI for Games and Animation: A Cognitive Modeling Approach AI for Games and Animation: A Cognitive Modeling Approach by John David Funge

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge


ISBN 13: 9781568811031

Format: Hardcover (236 pages)
Publisher: A K Peters/CRC Press
Published: 22 Jul 1999

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Chips Challenging Champions: Games, Computers and Artificial Intelligence Chips Challenging Champions: Games, Computers and Artificial Intelligence by Jonathan Schaeffer

Chips Challenging Champions: Games, Computers and Artificial Intelligence

by Jonathan Schaeffer


ISBN 13: 9780444509499

Format: Illustrated (370 pages)
Publisher: North Holland
Published: 17 Apr 2002

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New : $54.40  
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Foundation HTML5 Canvas: For Games and Entertainment Foundation HTML5 Canvas: For Games and Entertainment by Rob Hawkes

Foundation HTML5 Canvas: For Games and Entertainment

by Rob Hawkes


ISBN 13: 9781430232919

Format: Paperback (316 pages)
Publisher: FRIENDS OF ED
Published: 19 Apr 2011

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Writing Game Center Apps in iOS: Bringing Your Players Into the Game Writing Game Center Apps in iOS: Bringing Your Players Into the Game by Vandad Nahavandipoor

Writing Game Center Apps in iOS: Bringing Your Players Into the Game

by Vandad Nahavandipoor


ISBN 13: 9781449305659

Format: Paperback (78 pages)
Publisher: O'Reilly Media
Published: 13 May 2011

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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella


ISBN 13: 9781449304751

Format: Paperback (154 pages)
Publisher: O'Reilly Media
Published: 07 Sep 2011

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Advanced Java Game Programming (Expert's Voice) Advanced Java Game Programming (Expert's Voice) by David Wallace Croft

Advanced Java Game Programming (Expert's Voice)

by David Wallace Croft


ISBN 13: 9781590591239

Format: Illustrated (605 pages)
Publisher: Apress
Published: 30 Mar 2004

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Game Physics Game Physics by David H. Eberly

Game Physics

by David H. Eberly


ISBN 13: 9780123749031

Format: Hardcover (902 pages)
Publisher: CRC Press
Published: 04 May 2010

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New : $114.32  
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff; Fulton, Steve Fulton

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

by Jeff; Fulton, Steve Fulton


ISBN 13: 9781430226147

Format: Paperback (664 pages)
Publisher: FRIENDS OF ED
Published: 17 Mar 2010

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Rules of Play: Game Design Fundamentals Rules of Play: Game Design Fundamentals by Katie Salen,Eric Zimmerman

Rules of Play: Game Design Fundamentals

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262240451

Format: Illustrated (688 pages)
Publisher: MIT Press
Published: 04 Nov 2003

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New : $103.74  
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