Buy Used and New Games Books

Results for Games

Showing 85 to 96 of 141 results
AI for Games Developers AI for Games Developers by David M Bourg,Glenn Seemann

AI for Games Developers

by David M Bourg,Glenn Seemann


ISBN 13: 9780596005559

Format: Illustrated (390 pages)
Publisher: O′Reilly
Published: 02 Aug 2004

Save for later

 
New : $41.38  
New : $41.38
The Games Design Reader – A Rules of Play Anthology (The MIT Press) The Games Design Reader – A Rules of Play Anthology (The MIT Press) by Katie Salen,Eric Zimmerman

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262195362

Format: Illustrated (960 pages)
Publisher: MIT Press
Published: 03 Jan 2006

Save for later

 
New : $89.31  
New : $89.31
Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

Save for later

 
New : $57.19  
New : $57.19
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

Save for later

 
New : $40.72  
New : $40.72
Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine by Brian C. Ladd, Christopher James Jenkins

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins


ISBN 13: 9780470212844

Format: Illustrated (528 pages)
Publisher: Wiley
Published: 28 Apr 2010

Save for later

 
New : $205.75  
New : $205.75
The Game Maker's Companion Book/CD Package The Game Maker's Companion Book/CD Package by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks

The Game Maker's Companion Book/CD Package

by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks


ISBN 13: 9781430228264

Format: Paperback (440 pages)
Publisher: APRESS
Published: 30 Sep 2010

Save for later

 
New : $61.24  
New : $61.24
Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games by Michael Thornton Wyman

Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games

by Michael Thornton Wyman


ISBN 13: 9780240812854

Format: Paperback (240 pages)
Publisher: Focal Press
Published: 15 Nov 2010

Save for later

 
New : $47.55  
New : $47.55
Game Physics Pearls Game Physics Pearls by

Game Physics Pearls

by


ISBN 13: 9781568814742

Format: Hardcover (300 pages)
Publisher: A K Peters/CRC Press
Published: 23 Jul 2010

Save for later

 
New : $151.09  
New : $151.09