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iPhone Games Projects (Books for Professionals by Professionals) iPhone Games Projects (Books for Professionals by Professionals) by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;

iPhone Games Projects (Books for Professionals by Professionals)

by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;


ISBN 13: 9781430219682

Format: Paperback (280 pages)
Publisher: APRESS
Published: 22 Jun 2009

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Games Programming Games Programming by Eric Solomon

Games Programming

by Eric Solomon


ISBN 13: 9780521271103

Format: Paperback (272 pages)
Publisher: Cambridge University Press
Published: 14 Jun 1984

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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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Advanced Java Game Programming (Expert's Voice) Advanced Java Game Programming (Expert's Voice) by David Wallace Croft

Advanced Java Game Programming (Expert's Voice)

by David Wallace Croft


ISBN 13: 9781590591239

Format: Illustrated (605 pages)
Publisher: Apress
Published: 30 Mar 2004

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Game Physics Game Physics by David H. Eberly

Game Physics

by David H. Eberly


ISBN 13: 9780123749031

Format: Hardcover (902 pages)
Publisher: CRC Press
Published: 04 May 2010

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New : $107.08  
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff; Fulton, Steve Fulton

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

by Jeff; Fulton, Steve Fulton


ISBN 13: 9781430226147

Format: Paperback (664 pages)
Publisher: FRIENDS OF ED
Published: 17 Mar 2010

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Rules of Play: Game Design Fundamentals Rules of Play: Game Design Fundamentals by Katie Salen,Eric Zimmerman

Rules of Play: Game Design Fundamentals

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262240451

Format: Illustrated (688 pages)
Publisher: MIT Press
Published: 04 Nov 2003

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New : $64.25  
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